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    Searched refs:SCCMightUnwind (Results 1 - 3 of 3) sorted by null

  /external/llvm/lib/Transforms/IPO/
PruneEH.cpp 86 bool SCCMightUnwind = false, SCCMightReturn = false;
88 (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) {
91 SCCMightUnwind = true;
97 SCCMightUnwind |= !F->doesNotThrow();
100 bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow();
116 SCCMightUnwind = true;
122 if ((!CheckUnwind || SCCMightUnwind) &&
128 if (CheckUnwind && !SCCMightUnwind && I.mayThrow()) {
139 SCCMightUnwind |= InstMightUnwind;
148 if (SCCMightUnwind && SCCMightReturn
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  /external/swiftshader/third_party/LLVM/lib/Transforms/IPO/
PruneEH.cpp 84 bool SCCMightUnwind = false, SCCMightReturn = false;
86 (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) {
89 SCCMightUnwind = true;
92 SCCMightUnwind |= !F->doesNotThrow();
95 bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow();
107 SCCMightUnwind = true;
114 if (CheckUnwind && !SCCMightUnwind)
124 SCCMightUnwind = true;
129 SCCMightUnwind = true;
133 if (SCCMightUnwind && SCCMightReturn) break
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  /external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/IPO/
PruneEH.cpp 85 bool SCCMightUnwind = false, SCCMightReturn = false;
87 (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) {
90 SCCMightUnwind = true;
93 SCCMightUnwind |= !F->doesNotThrow();
96 bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow();
112 SCCMightUnwind = true;
118 if ((!CheckUnwind || SCCMightUnwind) &&
124 if (CheckUnwind && !SCCMightUnwind && I.mayThrow()) {
135 SCCMightUnwind |= InstMightUnwind;
144 if (SCCMightUnwind && SCCMightReturn
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