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    Searched refs:SPLAY_NEXT (Results 1 - 2 of 2) sorted by null

  /external/libevent/WIN32-Code/
tree.h 279 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
288 (x) = SPLAY_NEXT(name, head, x))
  /external/openssh/openbsd-compat/
sys-tree.h 286 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
295 (x) = SPLAY_NEXT(name, head, x))

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