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    Searched refs:STATE_ABANDONED (Results 1 - 5 of 5) sorted by null

  /frameworks/av/services/camera/libcameraservice/device3/
Camera3Stream.h 105 * STATE_CONFIGURED => STATE_ABANDONED:
470 STATE_ABANDONED,
Camera3IOStreamBase.cpp 134 case STATE_ABANDONED:
Camera3OutputStream.cpp 642 // Only transition to STATE_ABANDONED from STATE_CONFIGURED. (If it is
645 mState = STATE_ABANDONED;
653 if ((res == DEAD_OBJECT || res == NO_INIT) && state == STATE_ABANDONED) {
861 mState = STATE_ABANDONED;
    [all...]
Camera3Stream.cpp 355 mState = STATE_ABANDONED;
470 return mState == STATE_ABANDONED;
607 if (mState == STATE_ABANDONED) {
Camera3SharedOutputStream.cpp 94 // Only transition to STATE_ABANDONED from STATE_CONFIGURED. (If it is STATE_PREPARING,
97 mState = STATE_ABANDONED;

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