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Searched
refs:STATE_ABANDONED
(Results
1 - 5
of
5
) sorted by null
/frameworks/av/services/camera/libcameraservice/device3/
Camera3Stream.h
105
* STATE_CONFIGURED =>
STATE_ABANDONED
:
470
STATE_ABANDONED
,
Camera3IOStreamBase.cpp
134
case
STATE_ABANDONED
:
Camera3OutputStream.cpp
642
// Only transition to
STATE_ABANDONED
from STATE_CONFIGURED. (If it is
645
mState =
STATE_ABANDONED
;
653
if ((res == DEAD_OBJECT || res == NO_INIT) && state ==
STATE_ABANDONED
) {
861
mState =
STATE_ABANDONED
;
[
all
...]
Camera3Stream.cpp
355
mState =
STATE_ABANDONED
;
470
return mState ==
STATE_ABANDONED
;
607
if (mState ==
STATE_ABANDONED
) {
Camera3SharedOutputStream.cpp
94
// Only transition to
STATE_ABANDONED
from STATE_CONFIGURED. (If it is STATE_PREPARING,
97
mState =
STATE_ABANDONED
;
Completed in 662 milliseconds