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    Searched refs:ScopedRenderContext (Results 1 - 13 of 13) sorted by null

  /external/skqp/modules/sksg/include/
SkSGRenderNode.h 47 class ScopedRenderContext final {
49 ScopedRenderContext(SkCanvas*, const RenderContext*);
50 ~ScopedRenderContext();
52 ScopedRenderContext(ScopedRenderContext&& that) { *this = std::move(that); }
54 ScopedRenderContext& operator=(ScopedRenderContext&& that) {
68 ScopedRenderContext&& modulateOpacity(float opacity);
69 ScopedRenderContext&& modulateColorFilter(sk_sp<SkColorFilter>);
73 ScopedRenderContext&& setIsolation(const SkRect& bounds, bool do_isolate)
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  /external/skia/modules/sksg/include/
SkSGRenderNode.h 55 class ScopedRenderContext final {
57 ScopedRenderContext(SkCanvas*, const RenderContext*);
58 ~ScopedRenderContext();
60 ScopedRenderContext(ScopedRenderContext&& that) { *this = std::move(that); }
62 ScopedRenderContext& operator=(ScopedRenderContext&& that) {
76 ScopedRenderContext&& modulateOpacity(float opacity);
77 ScopedRenderContext&& modulateColorFilter(sk_sp<SkColorFilter>);
78 ScopedRenderContext&& modulateBlendMode(SkBlendMode)
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  /external/skqp/modules/sksg/src/
SkSGRenderNode.cpp 36 RenderNode::ScopedRenderContext::ScopedRenderContext(SkCanvas* canvas, const RenderContext* ctx)
41 RenderNode::ScopedRenderContext::~ScopedRenderContext() {
47 RenderNode::ScopedRenderContext&&
48 RenderNode::ScopedRenderContext::modulateOpacity(float opacity) {
54 RenderNode::ScopedRenderContext&&
55 RenderNode::ScopedRenderContext::modulateColorFilter(sk_sp<SkColorFilter> cf) {
61 RenderNode::ScopedRenderContext&&
62 RenderNode::ScopedRenderContext::setIsolation(const SkRect& bounds, bool isolation)
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SkSGOpacityEffect.cpp 21 const auto local_context = ScopedRenderContext(canvas, ctx).modulateOpacity(fOpacity);
SkSGColorFilter.cpp 22 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateColorFilter(fColorFilter);
SkSGGroup.cpp 62 const auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), isolate);
  /external/skia/modules/sksg/src/
SkSGRenderNode.cpp 44 RenderNode::ScopedRenderContext::ScopedRenderContext(SkCanvas* canvas, const RenderContext* ctx)
49 RenderNode::ScopedRenderContext::~ScopedRenderContext() {
55 RenderNode::ScopedRenderContext&&
56 RenderNode::ScopedRenderContext::modulateOpacity(float opacity) {
62 RenderNode::ScopedRenderContext&&
63 RenderNode::ScopedRenderContext::modulateColorFilter(sk_sp<SkColorFilter> cf) {
69 RenderNode::ScopedRenderContext&&
70 RenderNode::ScopedRenderContext::modulateBlendMode(SkBlendMode mode)
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SkSGOpacityEffect.cpp 21 const auto local_context = ScopedRenderContext(canvas, ctx).modulateOpacity(fOpacity);
SkSGRenderEffect.cpp 55 ScopedRenderContext(canvas, ctx).setFilterIsolation(this->getChild()->bounds(),
136 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateBlendMode(fMode);
SkSGGroup.cpp 62 const auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), isolate);
SkSGColorFilter.cpp 23 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateColorFilter(fColorFilter);
  /external/skia/modules/skottie/src/
SkottieLayer.cpp 194 ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), true);
  /external/skqp/modules/skottie/src/
SkottieLayer.cpp 192 ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), true);

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