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Searched
refs:SkBitmapController
(Results
1 - 10
of
10
) sorted by null
/external/skia/src/core/
SkBitmapController.h
22
class
SkBitmapController
: ::SkNoncopyable {
50
SkBitmapController
() = delete;
SkBitmapController.cpp
11
#include "
SkBitmapController
.h"
19
SkBitmapController
::State*
SkBitmapController
::RequestBitmap(const SkBitmapProvider& provider,
23
auto* state = alloc->make<
SkBitmapController
::State>(provider, inv, quality);
28
bool
SkBitmapController
::State::processHighRequest(const SkBitmapProvider& provider) {
63
bool
SkBitmapController
::State::processMediumRequest(const SkBitmapProvider& provider) {
107
SkBitmapController
::State::State(const SkBitmapProvider& provider,
SkBitmapProcState.h
13
#include "
SkBitmapController
.h"
54
SkBitmapController
::State* fBMState;
SkBitmapProcState.cpp
9
#include "
SkBitmapController
.h"
176
fBMState =
SkBitmapController
::RequestBitmap(fProvider, inv, paint.getFilterQuality(), &fAlloc);
/external/skqp/src/core/
SkBitmapController.h
22
class
SkBitmapController
: ::SkNoncopyable {
50
SkBitmapController
() = delete;
SkBitmapController.cpp
11
#include "
SkBitmapController
.h"
19
SkBitmapController
::State*
SkBitmapController
::RequestBitmap(const SkBitmapProvider& provider,
23
auto* state = alloc->make<
SkBitmapController
::State>(provider, inv, quality);
28
bool
SkBitmapController
::State::processHighRequest(const SkBitmapProvider& provider) {
63
bool
SkBitmapController
::State::processMediumRequest(const SkBitmapProvider& provider) {
107
SkBitmapController
::State::State(const SkBitmapProvider& provider,
SkBitmapProcState.h
13
#include "
SkBitmapController
.h"
54
SkBitmapController
::State* fBMState;
SkBitmapProcState.cpp
9
#include "
SkBitmapController
.h"
176
fBMState =
SkBitmapController
::RequestBitmap(fProvider, inv, paint.getFilterQuality(), &fAlloc);
/external/skia/src/shaders/
SkImageShader.cpp
9
#include "
SkBitmapController
.h"
288
const auto* state =
SkBitmapController
::RequestBitmap(provider, matrix, quality, alloc);
/external/skqp/src/shaders/
SkImageShader.cpp
9
#include "
SkBitmapController
.h"
281
const auto* state =
SkBitmapController
::RequestBitmap(provider, matrix, quality, alloc);
Completed in 735 milliseconds