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    Searched refs:SkLua (Results 1 - 12 of 12) sorted by null

  /external/skia/include/utils/
SkLua.h 29 class SkLua {
33 SkLua(const char termCode[] = nullptr); // creates a new L, will close it
34 SkLua(lua_State*); // uses L, will not close it
35 ~SkLua();
  /external/skqp/include/utils/
SkLua.h 29 class SkLua {
33 SkLua(const char termCode[] = nullptr); // creates a new L, will close it
34 SkLua(lua_State*); // uses L, will not close it
35 ~SkLua();
  /external/skia/tools/lua/
lua_app.cpp 8 #include "SkLua.h"
32 SkLua L;
lua_pictures.cpp 8 #include "SkLua.h"
84 SkLua L(summary);
  /external/skqp/tools/lua/
lua_app.cpp 8 #include "SkLua.h"
32 SkLua L;
lua_pictures.cpp 8 #include "SkLua.h"
84 SkLua L(summary);
  /external/skia/src/utils/
SkLua.cpp 8 #include "SkLua.h"
123 SkLua::SkLua(const char termCode[]) : fTermCode(termCode), fWeOwnL(true) {
126 SkLua::Load(fL);
129 SkLua::SkLua(lua_State* L) : fL(L), fWeOwnL(false) {}
131 SkLua::~SkLua() {
143 bool SkLua::runCode(const char code[]) {
152 bool SkLua::runCode(const void* code, size_t size)
    [all...]
SkLuaCanvas.cpp 10 #include "SkLua.h"
19 class AutoCallLua : public SkLua {
43 typedef SkLua INHERITED;
71 SkLua(fL).pushCanvas(this);
  /external/skqp/src/utils/
SkLua.cpp 8 #include "SkLua.h"
123 SkLua::SkLua(const char termCode[]) : fTermCode(termCode), fWeOwnL(true) {
126 SkLua::Load(fL);
129 SkLua::SkLua(lua_State* L) : fL(L), fWeOwnL(false) {}
131 SkLua::~SkLua() {
143 bool SkLua::runCode(const char code[]) {
152 bool SkLua::runCode(const void* code, size_t size)
    [all...]
SkLuaCanvas.cpp 10 #include "SkLua.h"
19 class AutoCallLua : public SkLua {
43 typedef SkLua INHERITED;
71 SkLua(fL).pushCanvas(this);
  /external/skia/samplecode/
SampleLua.cpp 9 #include "SkLua.h"
57 fLua = new SkLua;
160 SkLua* fLua;
  /external/skqp/samplecode/
SampleLua.cpp 9 #include "SkLua.h"
57 fLua = new SkLua;
160 SkLua* fLua;

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