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Searched
refs:SkNormalMapSourceImpl
(Results
1 - 6
of
6
) sorted by null
/external/skia/src/core/
SkNormalSource.cpp
16
SK_REGISTER_FLATTENABLE(
SkNormalMapSourceImpl
);
SkNormalMapSource.h
13
class
SkNormalMapSourceImpl
: public SkNormalSource {
15
SkNormalMapSourceImpl
(sk_sp<SkShader> mapShader, const SkMatrix& invCTM)
33
SK_FLATTENABLE_HOOKS(
SkNormalMapSourceImpl
)
37
Provider(const
SkNormalMapSourceImpl
& source, SkShaderBase::Context* mapContext);
42
const
SkNormalMapSourceImpl
& fSource;
SkNormalMapSource.cpp
124
std::unique_ptr<GrFragmentProcessor>
SkNormalMapSourceImpl
::asFragmentProcessor(
138
SkNormalMapSourceImpl
::Provider::Provider(const
SkNormalMapSourceImpl
& source,
143
SkNormalSource::Provider*
SkNormalMapSourceImpl
::asProvider(const SkShaderBase::ContextRec &rec,
168
bool
SkNormalMapSourceImpl
::computeNormTotalInverse(const SkShaderBase::ContextRec& rec,
179
void
SkNormalMapSourceImpl
::Provider::fillScanLine(int x, int y, SkPoint3 output[],
230
sk_sp<SkFlattenable>
SkNormalMapSourceImpl
::CreateProc(SkReadBuffer& buf) {
237
return sk_make_sp<
SkNormalMapSourceImpl
>(std::move(mapShader), invCTM);
240
void
SkNormalMapSourceImpl
::flatten(SkWriteBuffer& buf) const {
256
return sk_make_sp<
SkNormalMapSourceImpl
>(std::move(map), invCTM)
[
all
...]
/external/skqp/src/core/
SkNormalSource.cpp
16
SK_REGISTER_FLATTENABLE(
SkNormalMapSourceImpl
);
SkNormalMapSource.h
13
class
SkNormalMapSourceImpl
: public SkNormalSource {
15
SkNormalMapSourceImpl
(sk_sp<SkShader> mapShader, const SkMatrix& invCTM)
33
SK_FLATTENABLE_HOOKS(
SkNormalMapSourceImpl
)
37
Provider(const
SkNormalMapSourceImpl
& source, SkShaderBase::Context* mapContext);
42
const
SkNormalMapSourceImpl
& fSource;
SkNormalMapSource.cpp
123
std::unique_ptr<GrFragmentProcessor>
SkNormalMapSourceImpl
::asFragmentProcessor(
137
SkNormalMapSourceImpl
::Provider::Provider(const
SkNormalMapSourceImpl
& source,
142
SkNormalSource::Provider*
SkNormalMapSourceImpl
::asProvider(const SkShaderBase::ContextRec &rec,
163
bool
SkNormalMapSourceImpl
::computeNormTotalInverse(const SkShaderBase::ContextRec& rec,
174
void
SkNormalMapSourceImpl
::Provider::fillScanLine(int x, int y, SkPoint3 output[],
225
sk_sp<SkFlattenable>
SkNormalMapSourceImpl
::CreateProc(SkReadBuffer& buf) {
232
return sk_make_sp<
SkNormalMapSourceImpl
>(std::move(mapShader), invCTM);
235
void
SkNormalMapSourceImpl
::flatten(SkWriteBuffer& buf) const {
251
return sk_make_sp<
SkNormalMapSourceImpl
>(std::move(map), invCTM)
[
all
...]
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