/external/skia/tests/ |
skbug5221.cpp | 12 #include "SkSurface.h" 21 sk_sp<SkSurface> surface(SkSurface::MakeRaster(SkImageInfo::MakeN32Premul(256, 256))); 26 sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(
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ImageNewShaderTest.cpp | 11 #include "SkSurface.h" 22 static void paint_source(SkSurface* sourceSurface) { 39 static void run_shader_test(skiatest::Reporter* reporter, SkSurface* sourceSurface, 40 SkSurface* destinationSurface, SkImageInfo& info) { 101 auto sourceSurface(SkSurface::MakeRaster(info)); 102 auto destinationSurface(SkSurface::MakeRaster(info)); 110 auto sourceSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info)); 111 auto destinationSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info)); 119 auto sourceSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info)); 120 auto destinationSurface(SkSurface::MakeRaster(info)) [all...] |
skbug6389.cpp | 12 #include "SkSurface.h" 16 auto s = SkSurface::MakeRasterN32Premul(100, 100);
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/external/skqp/tests/ |
skbug5221.cpp | 12 #include "SkSurface.h" 21 sk_sp<SkSurface> surface(SkSurface::MakeRaster(SkImageInfo::MakeN32Premul(256, 256))); 26 sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(
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ImageNewShaderTest.cpp | 11 #include "SkSurface.h" 22 static void paint_source(SkSurface* sourceSurface) { 39 static void run_shader_test(skiatest::Reporter* reporter, SkSurface* sourceSurface, 40 SkSurface* destinationSurface, SkImageInfo& info) { 101 auto sourceSurface(SkSurface::MakeRaster(info)); 102 auto destinationSurface(SkSurface::MakeRaster(info)); 110 auto sourceSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info)); 111 auto destinationSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info)); 119 auto sourceSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info)); 120 auto destinationSurface(SkSurface::MakeRaster(info)) [all...] |
skbug6389.cpp | 12 #include "SkSurface.h" 16 auto s = SkSurface::MakeRasterN32Premul(100, 100);
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/external/skia/src/image/ |
SkSurface.cpp | 128 static SkSurface_Base* asSB(SkSurface* surface) { 134 SkSurface::SkSurface(int width, int height, const SkSurfaceProps* props) 142 SkSurface::SkSurface(const SkImageInfo& info, const SkSurfaceProps* props) 150 uint32_t SkSurface::generationID() { 157 void SkSurface::notifyContentWillChange(ContentChangeMode mode) { 161 SkCanvas* SkSurface::getCanvas() { 165 sk_sp<SkImage> SkSurface::makeImageSnapshot() { 169 sk_sp<SkImage> SkSurface::makeImageSnapshot(const SkIRect& srcBounds) [all...] |
SkSurface_Base.h | 13 #include "SkSurface.h" 16 class SkSurface_Base : public SkSurface { 33 virtual sk_sp<SkSurface> onNewSurface(const SkImageInfo&) = 0; 108 // called by SkSurface to compute a new genID 122 friend class SkSurface; 124 typedef SkSurface INHERITED;
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/external/skqp/src/image/ |
SkSurface.cpp | 128 static SkSurface_Base* asSB(SkSurface* surface) { 134 SkSurface::SkSurface(int width, int height, const SkSurfaceProps* props) 142 SkSurface::SkSurface(const SkImageInfo& info, const SkSurfaceProps* props) 150 uint32_t SkSurface::generationID() { 157 void SkSurface::notifyContentWillChange(ContentChangeMode mode) { 161 SkCanvas* SkSurface::getCanvas() { 165 sk_sp<SkImage> SkSurface::makeImageSnapshot() { 169 sk_sp<SkImage> SkSurface::makeImageSnapshot(const SkIRect& srcBounds) [all...] |
SkSurface_Base.h | 13 #include "SkSurface.h" 16 class SkSurface_Base : public SkSurface { 33 virtual sk_sp<SkSurface> onNewSurface(const SkImageInfo&) = 0; 105 // called by SkSurface to compute a new genID 119 friend class SkSurface; 121 typedef SkSurface INHERITED;
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/external/skia/include/android/ |
SkAndroidFrameworkUtils.h | 18 class SkSurface; 40 static sk_sp<SkSurface> getSurfaceFromCanvas(SkCanvas* canvas);
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/external/skqp/include/android/ |
SkAndroidFrameworkUtils.h | 18 class SkSurface; 40 static sk_sp<SkSurface> getSurfaceFromCanvas(SkCanvas* canvas);
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/external/skqp/include/core/ |
SkSurface.h | 8 /* Generated by tools/bookmaker from include/core/SkSurface.h and docs/SkSurface_Reference.bmh 14 bookmaker -b docs -i include/core/SkSurface.h -p 37 /** \class SkSurface 38 SkSurface is responsible for managing the pixels that a canvas draws into. The pixels can be 40 SkSurface takes care of allocating a SkCanvas that will draw into the surface. Call 42 SkSurface always has non-zero dimensions. If there is a request for a new surface, and either 45 class SK_API SkSurface : public SkRefCnt { 48 /** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. 50 SkSurface is returned if all parameters are valid [all...] |
/external/skia/tools/fiddle/ |
draw.cpp | 41 sk_sp<SkSurface> tmp2 = SkSurface::MakeFromBackendTexture(context, 48 sk_sp<SkSurface> tmp3 = SkSurface::MakeFromBackendRenderTarget(context,
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/external/skqp/tools/fiddle/ |
draw.cpp | 41 sk_sp<SkSurface> tmp2 = SkSurface::MakeFromBackendTexture(context, 48 sk_sp<SkSurface> tmp3 = SkSurface::MakeFromBackendRenderTarget(context,
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/external/skia/tools/sk_app/ |
GLWindowContext.h | 15 #include "SkSurface.h" 25 sk_sp<SkSurface> getBackbufferSurface() override; 50 sk_sp<SkSurface> fSurface;
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MetalWindowContext.h | 12 #include "SkSurface.h" 25 sk_sp<SkSurface> getBackbufferSurface() override; 53 sk_sp<SkSurface> fSurface;
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WindowContext.h | 16 class SkSurface; 31 virtual sk_sp<SkSurface> getBackbufferSurface() = 0;
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/external/skqp/tools/sk_app/ |
GLWindowContext.h | 15 #include "SkSurface.h" 25 sk_sp<SkSurface> getBackbufferSurface() override; 50 sk_sp<SkSurface> fSurface;
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WindowContext.h | 16 class SkSurface; 31 virtual sk_sp<SkSurface> getBackbufferSurface() = 0;
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/external/skia/experimental/wasm-skp-debugger/ |
externs.js | 19 SkSurface: { 30 DebuggerView.SkSurface.prototype.flush = function() {}; 31 DebuggerView.SkSurface.prototype.dispose = function() {}
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debugger_bindings.cpp | 10 #include "SkSurface.h" 62 void drawTo(SkSurface* surface, int32_t index) { 95 size_t rowBytes)->sk_sp<SkSurface> { 98 return SkSurface::MakeRasterDirect(imageInfo, pixels, rowBytes, nullptr); 100 class_<SkSurface>("SkSurface") 101 .smart_ptr<sk_sp<SkSurface>>("sk_sp<SkSurface>") 102 .function("width", &SkSurface::width) 103 .function("height", &SkSurface::height [all...] |
/external/skia/tools/ |
DDLTileHelper.h | 20 class SkSurface; 29 TileData(sk_sp<SkSurface>, const SkIRect& clip); 51 sk_sp<SkSurface> fSurface;
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/external/skqp/tools/ |
DDLTileHelper.h | 20 class SkSurface; 29 TileData(sk_sp<SkSurface>, const SkIRect& clip); 51 sk_sp<SkSurface> fSurface;
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/external/skia/include/core/ |
SkSurface.h | 8 /* Generated by tools/bookmaker from include/core/SkSurface.h and docs/SkSurface_Reference.bmh 14 bookmaker -b docs -i include/core/SkSurface.h -p 42 /** \class SkSurface 43 SkSurface is responsible for managing the pixels that a canvas draws into. The pixels can be 45 SkSurface takes care of allocating a SkCanvas that will draw into the surface. Call 47 SkSurface always has non-zero dimensions. If there is a request for a new surface, and either 50 class SK_API SkSurface : public SkRefCnt { 53 /** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. 55 SkSurface is returned if all parameters are valid [all...] |