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  /external/skia/tests/
skbug5221.cpp 12 #include "SkSurface.h"
21 sk_sp<SkSurface> surface(SkSurface::MakeRaster(SkImageInfo::MakeN32Premul(256, 256)));
26 sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(
ImageNewShaderTest.cpp 11 #include "SkSurface.h"
22 static void paint_source(SkSurface* sourceSurface) {
39 static void run_shader_test(skiatest::Reporter* reporter, SkSurface* sourceSurface,
40 SkSurface* destinationSurface, SkImageInfo& info) {
101 auto sourceSurface(SkSurface::MakeRaster(info));
102 auto destinationSurface(SkSurface::MakeRaster(info));
110 auto sourceSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info));
111 auto destinationSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info));
119 auto sourceSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info));
120 auto destinationSurface(SkSurface::MakeRaster(info))
    [all...]
skbug6389.cpp 12 #include "SkSurface.h"
16 auto s = SkSurface::MakeRasterN32Premul(100, 100);
  /external/skqp/tests/
skbug5221.cpp 12 #include "SkSurface.h"
21 sk_sp<SkSurface> surface(SkSurface::MakeRaster(SkImageInfo::MakeN32Premul(256, 256)));
26 sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(
ImageNewShaderTest.cpp 11 #include "SkSurface.h"
22 static void paint_source(SkSurface* sourceSurface) {
39 static void run_shader_test(skiatest::Reporter* reporter, SkSurface* sourceSurface,
40 SkSurface* destinationSurface, SkImageInfo& info) {
101 auto sourceSurface(SkSurface::MakeRaster(info));
102 auto destinationSurface(SkSurface::MakeRaster(info));
110 auto sourceSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info));
111 auto destinationSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info));
119 auto sourceSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info));
120 auto destinationSurface(SkSurface::MakeRaster(info))
    [all...]
skbug6389.cpp 12 #include "SkSurface.h"
16 auto s = SkSurface::MakeRasterN32Premul(100, 100);
  /external/skia/src/image/
SkSurface.cpp 128 static SkSurface_Base* asSB(SkSurface* surface) {
134 SkSurface::SkSurface(int width, int height, const SkSurfaceProps* props)
142 SkSurface::SkSurface(const SkImageInfo& info, const SkSurfaceProps* props)
150 uint32_t SkSurface::generationID() {
157 void SkSurface::notifyContentWillChange(ContentChangeMode mode) {
161 SkCanvas* SkSurface::getCanvas() {
165 sk_sp<SkImage> SkSurface::makeImageSnapshot() {
169 sk_sp<SkImage> SkSurface::makeImageSnapshot(const SkIRect& srcBounds)
    [all...]
SkSurface_Base.h 13 #include "SkSurface.h"
16 class SkSurface_Base : public SkSurface {
33 virtual sk_sp<SkSurface> onNewSurface(const SkImageInfo&) = 0;
108 // called by SkSurface to compute a new genID
122 friend class SkSurface;
124 typedef SkSurface INHERITED;
  /external/skqp/src/image/
SkSurface.cpp 128 static SkSurface_Base* asSB(SkSurface* surface) {
134 SkSurface::SkSurface(int width, int height, const SkSurfaceProps* props)
142 SkSurface::SkSurface(const SkImageInfo& info, const SkSurfaceProps* props)
150 uint32_t SkSurface::generationID() {
157 void SkSurface::notifyContentWillChange(ContentChangeMode mode) {
161 SkCanvas* SkSurface::getCanvas() {
165 sk_sp<SkImage> SkSurface::makeImageSnapshot() {
169 sk_sp<SkImage> SkSurface::makeImageSnapshot(const SkIRect& srcBounds)
    [all...]
SkSurface_Base.h 13 #include "SkSurface.h"
16 class SkSurface_Base : public SkSurface {
33 virtual sk_sp<SkSurface> onNewSurface(const SkImageInfo&) = 0;
105 // called by SkSurface to compute a new genID
119 friend class SkSurface;
121 typedef SkSurface INHERITED;
  /external/skia/include/android/
SkAndroidFrameworkUtils.h 18 class SkSurface;
40 static sk_sp<SkSurface> getSurfaceFromCanvas(SkCanvas* canvas);
  /external/skqp/include/android/
SkAndroidFrameworkUtils.h 18 class SkSurface;
40 static sk_sp<SkSurface> getSurfaceFromCanvas(SkCanvas* canvas);
  /external/skqp/include/core/
SkSurface.h 8 /* Generated by tools/bookmaker from include/core/SkSurface.h and docs/SkSurface_Reference.bmh
14 bookmaker -b docs -i include/core/SkSurface.h -p
37 /** \class SkSurface
38 SkSurface is responsible for managing the pixels that a canvas draws into. The pixels can be
40 SkSurface takes care of allocating a SkCanvas that will draw into the surface. Call
42 SkSurface always has non-zero dimensions. If there is a request for a new surface, and either
45 class SK_API SkSurface : public SkRefCnt {
48 /** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels.
50 SkSurface is returned if all parameters are valid
    [all...]
  /external/skia/tools/fiddle/
draw.cpp 41 sk_sp<SkSurface> tmp2 = SkSurface::MakeFromBackendTexture(context,
48 sk_sp<SkSurface> tmp3 = SkSurface::MakeFromBackendRenderTarget(context,
  /external/skqp/tools/fiddle/
draw.cpp 41 sk_sp<SkSurface> tmp2 = SkSurface::MakeFromBackendTexture(context,
48 sk_sp<SkSurface> tmp3 = SkSurface::MakeFromBackendRenderTarget(context,
  /external/skia/tools/sk_app/
GLWindowContext.h 15 #include "SkSurface.h"
25 sk_sp<SkSurface> getBackbufferSurface() override;
50 sk_sp<SkSurface> fSurface;
MetalWindowContext.h 12 #include "SkSurface.h"
25 sk_sp<SkSurface> getBackbufferSurface() override;
53 sk_sp<SkSurface> fSurface;
WindowContext.h 16 class SkSurface;
31 virtual sk_sp<SkSurface> getBackbufferSurface() = 0;
  /external/skqp/tools/sk_app/
GLWindowContext.h 15 #include "SkSurface.h"
25 sk_sp<SkSurface> getBackbufferSurface() override;
50 sk_sp<SkSurface> fSurface;
WindowContext.h 16 class SkSurface;
31 virtual sk_sp<SkSurface> getBackbufferSurface() = 0;
  /external/skia/experimental/wasm-skp-debugger/
externs.js 19 SkSurface: {
30 DebuggerView.SkSurface.prototype.flush = function() {};
31 DebuggerView.SkSurface.prototype.dispose = function() {}
debugger_bindings.cpp 10 #include "SkSurface.h"
62 void drawTo(SkSurface* surface, int32_t index) {
95 size_t rowBytes)->sk_sp<SkSurface> {
98 return SkSurface::MakeRasterDirect(imageInfo, pixels, rowBytes, nullptr);
100 class_<SkSurface>("SkSurface")
101 .smart_ptr<sk_sp<SkSurface>>("sk_sp<SkSurface>")
102 .function("width", &SkSurface::width)
103 .function("height", &SkSurface::height
    [all...]
  /external/skia/tools/
DDLTileHelper.h 20 class SkSurface;
29 TileData(sk_sp<SkSurface>, const SkIRect& clip);
51 sk_sp<SkSurface> fSurface;
  /external/skqp/tools/
DDLTileHelper.h 20 class SkSurface;
29 TileData(sk_sp<SkSurface>, const SkIRect& clip);
51 sk_sp<SkSurface> fSurface;
  /external/skia/include/core/
SkSurface.h 8 /* Generated by tools/bookmaker from include/core/SkSurface.h and docs/SkSurface_Reference.bmh
14 bookmaker -b docs -i include/core/SkSurface.h -p
42 /** \class SkSurface
43 SkSurface is responsible for managing the pixels that a canvas draws into. The pixels can be
45 SkSurface takes care of allocating a SkCanvas that will draw into the surface. Call
47 SkSurface always has non-zero dimensions. If there is a request for a new surface, and either
50 class SK_API SkSurface : public SkRefCnt {
53 /** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels.
55 SkSurface is returned if all parameters are valid
    [all...]

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