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Searched
refs:SpillAreaAlignmentBytes
(Results
1 - 5
of
5
) sorted by null
/external/swiftshader/third_party/subzero/src/
IceTargetLowering.cpp
781
uint32_t *
SpillAreaAlignmentBytes
, uint32_t *LocalsSlotsAlignmentBytes,
852
if (!*
SpillAreaAlignmentBytes
)
853
*
SpillAreaAlignmentBytes
= Increment;
875
uint32_t
SpillAreaAlignmentBytes
,
880
if (
SpillAreaAlignmentBytes
) {
883
Utils::applyAlignment(PaddingStart,
SpillAreaAlignmentBytes
);
[
all
...]
IceTargetLowering.h
468
uint32_t *
SpillAreaAlignmentBytes
,
476
uint32_t
SpillAreaAlignmentBytes
,
IceTargetLoweringMIPS32.cpp
[
all
...]
IceTargetLoweringARM32.cpp
[
all
...]
IceTargetLoweringX86BaseImpl.h
[
all
...]
Completed in 161 milliseconds