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  /external/deqp-deps/SPIRV-Tools/source/opt/
cfg_cleanup_pass.cpp 34 return modified ? Pass::Status::SuccessWithChange
strip_debug_info_pass.cpp 32 return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange;
freeze_spec_constant_value_pass.cpp 49 return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange;
pass.cpp 42 if (status == Status::SuccessWithChange) {
pass_manager.cpp 52 if (one_status == Pass::Status::SuccessWithChange) status = one_status;
63 if (status == Pass::Status::SuccessWithChange) {
eliminate_dead_functions_pass.cpp 46 return modified ? Pass::Status::SuccessWithChange
local_redundancy_elimination.cpp 36 return (modified ? Status::SuccessWithChange : Status::SuccessWithoutChange);
local_ssa_elim_pass.cpp 54 return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange;
loop_fusion_pass.cpp 34 return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange;
41 // sure to return Status::SuccessWithChange in that case.
redundancy_elimination.cpp 41 return (modified ? Status::SuccessWithChange : Status::SuccessWithoutChange);
strip_reflect_info_pass.cpp 78 return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange;
  /external/swiftshader/third_party/SPIRV-Tools/source/opt/
cfg_cleanup_pass.cpp 34 return modified ? Pass::Status::SuccessWithChange
strip_debug_info_pass.cpp 32 return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange;
freeze_spec_constant_value_pass.cpp 49 return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange;
pass.cpp 42 if (status == Status::SuccessWithChange) {
pass_manager.cpp 52 if (one_status == Pass::Status::SuccessWithChange) status = one_status;
63 if (status == Pass::Status::SuccessWithChange) {
eliminate_dead_functions_pass.cpp 46 return modified ? Pass::Status::SuccessWithChange
local_redundancy_elimination.cpp 36 return (modified ? Status::SuccessWithChange : Status::SuccessWithoutChange);
local_ssa_elim_pass.cpp 54 return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange;
loop_fusion_pass.cpp 34 return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange;
41 // sure to return Status::SuccessWithChange in that case.
redundancy_elimination.cpp 41 return (modified ? Status::SuccessWithChange : Status::SuccessWithoutChange);
strip_reflect_info_pass.cpp 78 return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange;
  /external/deqp-deps/SPIRV-Tools/test/opt/
line_debug_info_test.cpp 34 return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange;
strength_reduction_test.cpp 61 EXPECT_EQ(Pass::Status::SuccessWithChange, std::get<1>(result));
131 EXPECT_EQ(Pass::Status::SuccessWithChange, std::get<1>(result));
219 EXPECT_EQ(Pass::Status::SuccessWithChange, std::get<1>(result));
253 EXPECT_EQ(Pass::Status::SuccessWithChange, std::get<1>(result));
  /external/swiftshader/third_party/SPIRV-Tools/test/opt/
line_debug_info_test.cpp 34 return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange;

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