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    Searched refs:TEXTURE_DEPTH (Results 1 - 5 of 5) sorted by null

  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderLayeredFramebuffer.cpp 117 #define TEXTURE_DEPTH (4)
269 gl.texStorage3D(GL_TEXTURE_3D, 1 /* levels */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH);
311 for (n_layer = 0; n_layer < TEXTURE_DEPTH; ++n_layer)
371 #undef TEXTURE_DEPTH
408 #define TEXTURE_DEPTH (4)
525 gl.texStorage3D(GL_TEXTURE_3D, 1 /* levels */, to_internalformat, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH);
709 for (n_layer = 0; n_layer < TEXTURE_DEPTH; ++n_layer)
775 #undef TEXTURE_DEPTH
917 #define TEXTURE_DEPTH (4)
976 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* levels */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH);
    [all...]
esextcGeometryShaderBlitting.cpp 33 #define TEXTURE_DEPTH (4)
97 gl.texImage3D(GL_TEXTURE_3D, 0 /* level */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, 0 /* border */,
103 gl.texImage3D(GL_TEXTURE_3D, 0 /* level */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, 0 /* border */,
172 for (unsigned int n = 0; n < TEXTURE_DEPTH /* layers */; ++n)
esextcGeometryShaderLayeredRendering.cpp 172 #define TEXTURE_DEPTH (64)
390 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH);
393 gl.texStorage3D(GL_TEXTURE_3D, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH);
398 TEXTURE_HEIGHT, TEXTURE_DEPTH, GL_FALSE /* fixed sample locations */);
  /external/deqp/modules/gles3/stress/
es3sSpecialFloatTests.cpp     [all...]
  /external/deqp/external/openglcts/modules/gles3/
es3cCopyTexImageConversionsTests.cpp 49 #define TEXTURE_DEPTH (2)
    [all...]

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