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    Searched refs:TStructure (Results 1 - 5 of 5) sorted by null

  /external/swiftshader/src/OpenGL/compiler/
SymbolTable.cpp 108 bool TStructure::containsArrays() const
119 bool TStructure::containsType(TBasicType type) const
130 bool TStructure::containsSamplers() const
141 void TStructure::setMatrixPackingIfUnspecified(TLayoutMatrixPacking matrixPacking)
175 int TStructure::calculateDeepestNesting() const
Types.h 116 class TStructure : public TFieldListCollection
120 TStructure(const TString *name, TFieldList *fields)
138 bool equals(const TStructure &other) const;
258 TType(TStructure* userDef, TPrecision p = EbpUndefined) :
452 TStructure* getStruct() const { return structure; }
453 void setStruct(TStructure* s) { structure = s; }
548 TStructure *structure = nullptr; // null unless this is a struct
Initialize.cpp 453 TStructure *depthRangeStruct = new TStructure(NewPoolTString("gl_DepthRangeParameters"), fields);
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OutputASM.cpp     [all...]
ParseHelper.cpp     [all...]

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