/external/deqp/framework/opengl/ |
gluShaderUtil.cpp | 590 TYPE_FLOAT16_VEC4, // vec4 603 TYPE_FLOAT16_VEC4, // dvec4 616 TYPE_FLOAT16_VEC4, // ivec4 620 TYPE_FLOAT16_VEC4, // uvec4 624 TYPE_FLOAT16_VEC4, // bvec4 683 TYPE_FLOAT16_VEC4, // u8vec4 687 TYPE_FLOAT16_VEC4, // i8vec4 691 TYPE_FLOAT16_VEC4, // u16vec4 695 TYPE_FLOAT16_VEC4, // i16vec4 699 TYPE_FLOAT16_VEC4, // f16vec [all...] |
gluShaderUtil.hpp | 235 TYPE_FLOAT16_VEC4, 299 || deInRange32(dataType, TYPE_FLOAT16_VEC2, TYPE_FLOAT16_VEC4) 312 || deInRange32(dataType, TYPE_FLOAT16, TYPE_FLOAT16_VEC4) 327 || deInRange32(dataType, TYPE_FLOAT16, TYPE_FLOAT16_VEC4)
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/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
vktRandomUniformBlockCase.cpp | 239 typeCandidates.push_back(glu::TYPE_FLOAT16_VEC4);
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vktUniformBlockCase.cpp | 326 if (deInRange32(type, glu::TYPE_UINT16, glu::TYPE_UINT16_VEC4) || deInRange32(type, glu::TYPE_INT16, glu::TYPE_INT16_VEC4) || deInRange32(type, glu::TYPE_FLOAT16, glu::TYPE_FLOAT16_VEC4)) 386 case glu::TYPE_FLOAT16_VEC4: return 4*(int)sizeof(deUint16); 840 case glu::TYPE_FLOAT16_VEC4: return "mediump float compare_f16vec4 (highp vec4 a, highp vec4 b) { return compare_float(a.x, b.x)*compare_float(a.y, b.y)*compare_float(a.z, b.z)*compare_float(a.w, b.w); }\n"; 872 case glu::TYPE_FLOAT16_VEC4: [all...] |
vktUniformBlockTests.cpp | 434 glu::TYPE_FLOAT16_VEC4, [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
vktSSBOLayoutCase.cpp | 251 else if (deInRange32(type, glu::TYPE_UINT16, glu::TYPE_UINT16_VEC4) || deInRange32(type, glu::TYPE_INT16, glu::TYPE_INT16_VEC4) || deInRange32(type, glu::TYPE_FLOAT16, glu::TYPE_FLOAT16_VEC4)) 311 case glu::TYPE_FLOAT16_VEC4: return 4*(int)sizeof(deUint16); [all...] |
vktSSBOLayoutTests.cpp | 315 typeCandidates.push_back(glu::TYPE_FLOAT16_VEC4); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderExecutor.cpp | 707 case glu::TYPE_FLOAT16_VEC4: return VK_FORMAT_R16G16B16A16_SFLOAT; [all...] |