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    Searched refs:TextureCubeMap (Results 1 - 11 of 11) sorted by null

  /external/swiftshader/src/OpenGL/libGLESv2/
Texture.cpp 16 // Texture2D, TextureCubeMap, Texture3D and Texture2DArray. Implements GL texture objects
884 TextureCubeMap::TextureCubeMap(GLuint name) : Texture(name)
893 TextureCubeMap::~TextureCubeMap()
907 void TextureCubeMap::addProxyRef(const Renderbuffer *proxy)
918 void TextureCubeMap::releaseProxy(const Renderbuffer *proxy)
937 void TextureCubeMap::sweep()
963 GLenum TextureCubeMap::getTarget() const
968 GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) cons
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Renderbuffer.h 33 class TextureCubeMap;
151 RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum target, GLint level);
171 gl::BindingPointer<TextureCubeMap> mTextureCubeMap;
Texture.h 16 // classes Texture2D and TextureCubeMap. Implements GL texture objects and
265 class TextureCubeMap : public Texture
268 explicit TextureCubeMap(GLuint name);
307 ~TextureCubeMap() override;
ResourceManager.cpp 297 textureObject = new TextureCubeMap(texture);
Context.h 55 class TextureCubeMap;
646 TextureCubeMap *getTextureCubeMap() const;
736 gl::BindingPointer<TextureCubeMap> mTextureCubeMapZero;
Renderbuffer.cpp 268 RenderbufferTextureCubeMap::RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum target, GLint level) : mTarget(target), mLevel(level)
Context.cpp 144 mTextureCubeMapZero = new TextureCubeMap(0);
    [all...]
libGLESv2.cpp 776 es2::TextureCubeMap *texture = context->getTextureCubeMap();
852 es2::TextureCubeMap *texture = context->getTextureCubeMap();
1001 es2::TextureCubeMap *texture = context->getTextureCubeMap();
    [all...]
libGLESv3.cpp     [all...]
  /external/deqp/modules/glshared/
glsFboUtil.hpp 237 struct TextureCubeMap : public TextureFlat
glsFboUtil.cpp 318 if (dynamic_cast<const TextureCubeMap*>(&img) != DE_NULL)
364 else if (const TextureCubeMap* tcm = dynamic_cast<const TextureCubeMap*>(&cfg))

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