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Searched
refs:TransformationNode
(Results
1 - 5
of
5
) sorted by null
/cts/tests/openglperf2/jni/graphics/
TransformationNode.cpp
14
#include "
TransformationNode
.h"
16
TransformationNode
::
TransformationNode
(Matrix* matrix) :
20
TransformationNode
::~
TransformationNode
() {
24
void
TransformationNode
::before(Program& program, Matrix& model, Matrix& view,
32
void
TransformationNode
::after(Program& program, Matrix& model, Matrix& view,
TransformationNode.h
21
class
TransformationNode
: public SceneGraphNode {
23
explicit
TransformationNode
(Matrix* matrix);
24
virtual ~
TransformationNode
();
/cts/tests/openglperf2/jni/reference/scene/flocking/
FlockingScene.cpp
29
#include <graphics/
TransformationNode
.h>
147
TransformationNode
* transformNode = new
TransformationNode
(transformMatrix);
167
transformNode = new
TransformationNode
(transformMatrix);
177
transformNode = new
TransformationNode
(transformMatrix);
/cts/tests/openglperf2/jni/primitive/fullpipeline/
FullPipelineRenderer.cpp
22
#include <graphics/
TransformationNode
.h>
161
TransformationNode
* transformNode = new
TransformationNode
(transformMatrix);
/cts/tests/openglperf2/jni/reference/scene/glowing/
GlowingScene.cpp
25
#include <graphics/
TransformationNode
.h>
171
TransformationNode
* transformNode = new
TransformationNode
(transformMatrix);
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