OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:VERTTYPE
(Results
1 - 11
of
11
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTMisc.h
28
const
VERTTYPE
pfPlane[4],
50
VERTTYPE
* const pfVtx,
55
const
VERTTYPE
fFar);
65
void PVRTCreateSkybox(float scale, bool adjustUV, int textureSize,
VERTTYPE
** Vertices,
VERTTYPE
** UVs);
72
void PVRTDestroySkybox(
VERTTYPE
* Vertices,
VERTTYPE
* UVs);
PVRTVector.h
37
void PVRTLinearEqSolve(
VERTTYPE
* const pRes,
VERTTYPE
** const pSrc, const int nCnt);
45
VERTTYPE
x, y;
58
PVRTVec2(
VERTTYPE
fX,
VERTTYPE
fY) : x(fX), y(fY) {}
63
PVRTVec2(
VERTTYPE
fValue) : x(fValue), y(fValue) {}
68
PVRTVec2(const
VERTTYPE
* pVec) : x(pVec[0]), y(pVec[1]) {}
135
friend PVRTVec2 operator*(const
VERTTYPE
lhs, const PVRTVec2& rhs)
147
friend PVRTVec2 operator/(const
VERTTYPE
lhs, const PVRTVec2& rhs)
158
PVRTVec2 operator*(const
VERTTYPE
& rhs) cons
[
all
...]
PVRTModelPOD.h
138
VERTTYPE
fFOV; /*!< Field of view */
139
VERTTYPE
fFar; /*!< Far clip plane */
140
VERTTYPE
fNear; /*!< Near clip plane */
141
VERTTYPE
*pfAnimFOV; /*!< 1
VERTTYPE
per frame of animation. */
150
VERTTYPE
pfColour[3]; /*!< Light colour (0.0f -> 1.0f for each channel) */
202
VERTTYPE
*pfAnimPosition; /*!< 3 floats per frame of animation. */
205
VERTTYPE
*pfAnimRotation; /*!< 4 floats per frame of animation. */
208
VERTTYPE
*pfAnimScale; /*!< 7 floats per frame of animation. */
211
VERTTYPE
*pfAnimMatrix; /*!< 16 floats per frame of animation. *
[
all
...]
PVRTFixedPoint.h
17
#define
VERTTYPE
PVRTfloat32
94
#define VERTTYPEMUL(a,b) ( (
VERTTYPE
)((a)*(b)) )
95
#define VERTTYPEDIV(a,b) ( (
VERTTYPE
)((a)/(b)) )
96
#define VERTTYPEABS(a) ( (
VERTTYPE
)(fabs(a)) )
161
VERTTYPE
fCenter[3];
162
VERTTYPE
*pVertex;
163
VERTTYPE
*pUV;
164
VERTTYPE
*pNormals;
165
VERTTYPE
*pPackedVertex;
PVRTMisc.cpp
41
const
VERTTYPE
pfPlane[4],
46
VERTTYPE
fN, fD, fT;
94
VERTTYPE
* const pfVtx,
99
const
VERTTYPE
fFar)
106
VERTTYPE
fDotProduct;
248
static void SetVertex(
VERTTYPE
** Vertices, int index,
VERTTYPE
x,
VERTTYPE
y,
VERTTYPE
z)
263
static void SetUV(
VERTTYPE
** UVs, int index, VERTTYPE u, VERTTYPE v
[
all
...]
PVRTVector.cpp
74
VERTTYPE
tx = VERTTYPEMUL(x,rhs.f[0])+VERTTYPEMUL(y,rhs.f[1])+VERTTYPEMUL(z,rhs.f[2]);
75
VERTTYPE
ty = VERTTYPEMUL(x,rhs.f[3])+VERTTYPEMUL(y,rhs.f[4])+VERTTYPEMUL(z,rhs.f[5]);
111
VERTTYPE
tx = VERTTYPEMUL(x,rhs.f[0])+VERTTYPEMUL(y,rhs.f[1])+VERTTYPEMUL(z,rhs.f[2])+VERTTYPEMUL(w,rhs.f[3]);
112
VERTTYPE
ty = VERTTYPEMUL(x,rhs.f[4])+VERTTYPEMUL(y,rhs.f[5])+VERTTYPEMUL(z,rhs.f[6])+VERTTYPEMUL(w,rhs.f[7]);
113
VERTTYPE
tz = VERTTYPEMUL(x,rhs.f[8])+VERTTYPEMUL(y,rhs.f[9])+VERTTYPEMUL(z,rhs.f[10])+VERTTYPEMUL(w,rhs.f[11]);
131
VERTTYPE
*dest = (
VERTTYPE
*)f, *src = (
VERTTYPE
*)mat.f;
148
PVRTMat3 PVRTMat3::RotationX(
VERTTYPE
angle)
160
PVRTMat3 PVRTMat3::RotationY(
VERTTYPE
angle
[
all
...]
PVRTFixedPoint.cpp
49
new_mesh->pVertex = new
VERTTYPE
[mesh->nNumVertex*3];
61
new_mesh->pUV = new
VERTTYPE
[mesh->nNumVertex*2];
70
new_mesh->pNormals = new
VERTTYPE
[mesh->nNumVertex*3];
97
new_mesh->pPackedVertex = new
VERTTYPE
[nPackedVertSize];
PVRTTrans.h
127
const
VERTTYPE
fW = f2vt(1.0f));
PVRTTrans.cpp
44
VERTTYPE
MinX, MaxX, MinY, MaxY, MinZ, MaxZ;
132
VERTTYPE
MinX, MaxX, MinY, MaxY, MinZ, MaxZ;
226
VERTTYPE
fX, fY, fZ, fW;
365
const
VERTTYPE
fW)
425
VERTTYPE
*ppfRows[4];
426
VERTTYPE
pfIn[20];
PVRTPrint3D.h
72
VERTTYPE
sx, sy, sz, rhw;
74
VERTTYPE
tu, tv;
PVRTModelPOD.cpp
178
VERTTYPE
fFrame; /*!< Frame number */
179
VERTTYPE
fBlend; /*!< Frame blend (AKA fractional part of animation frame number) */
182
VERTTYPE
*pfCache; /*!< Cache indicating the frames at which the matrix cache was filled */
[
all
...]
Completed in 1264 milliseconds