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Searched
refs:VS_O_VTEX
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/gallium/auxiliary/vl/
vl_matrix_filter.c
45
VS_O_VTEX
= 0
61
o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
);
94
i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
, TGSI_INTERPOLATE_LINEAR);
vl_median_filter.c
43
VS_O_VTEX
= 0
59
o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
);
108
i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
, TGSI_INTERPOLATE_LINEAR);
vl_deint_filter.c
60
VS_O_VTEX
= 0
76
o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
);
101
i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
, TGSI_INTERPOLATE_LINEAR);
153
i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
, TGSI_INTERPOLATE_LINEAR);
vl_bicubic_filter.c
47
VS_O_VTEX
= 0
63
o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
);
175
i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
, TGSI_INTERPOLATE_LINEAR);
vl_zscan.c
49
VS_O_VTEX
= 0
149
o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
+ i);
215
vtex[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
+ i, TGSI_INTERPOLATE_LINEAR);
vl_compositor.c
52
VS_O_VTEX
= 0,
76
o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
);
250
tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
, TGSI_INTERPOLATE_LINEAR);
364
tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
, TGSI_INTERPOLATE_LINEAR);
415
tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
, TGSI_INTERPOLATE_LINEAR);
454
tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC,
VS_O_VTEX
, TGSI_INTERPOLATE_LINEAR);
[
all
...]
vl_mc.c
49
VS_O_VTEX
= VS_O_VBOTTOM
272
vs_callback(callback_priv, r, shader,
VS_O_VTEX
, t_vpos);
352
fs_callback(callback_priv, r, shader,
VS_O_VTEX
, tmp);
Completed in 89 milliseconds