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Searched
refs:ValueBlock
(Results
1 - 8
of
8
) sorted by null
/external/deqp/external/openglcts/modules/common/
glcShaderLibraryCase.hpp
89
struct
ValueBlock
93
ValueBlock
(void)
102
ExpectResult expectResult, const std::vector<
ValueBlock
>& valueBlocks, glu::GLSLVersion targetVersion,
111
const std::vector<
ValueBlock
>& getValueBlocks(void) const
131
std::string genVertexShader(const
ValueBlock
&
valueBlock
);
132
std::string genFragmentShader(const
ValueBlock
&
valueBlock
);
133
std::string specializeVertexShader(const char* src, const
ValueBlock
&
valueBlock
);
[
all
...]
glcShaderLibraryCase.cpp
81
ExpectResult expectResult, const std::vector<
ValueBlock
>& valueBlocks, GLSLVersion targetVersion,
91
m_valueBlocks.push_back(
ValueBlock
());
94
const
ValueBlock
&
valueBlock
= m_valueBlocks[0];
102
specializeShaders(vertexSource, fragmentSource, m_vertexSource, m_fragmentSource,
valueBlock
);
107
m_vertexSource = specializeVertexShader(vertexSource,
valueBlock
);
108
m_fragmentSource = genFragmentShader(
valueBlock
);
114
m_vertexSource = genVertexShader(
valueBlock
);
115
m_fragmentSource = specializeFragmentShader(fragmentSource,
valueBlock
);
362
const
ValueBlock
& valueBlock = m_valueBlocks[blockNdx]
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...]
glcShaderLibrary.cpp
178
void parseValue(ShaderCase::
ValueBlock
&
valueBlock
);
179
void parseValueBlock(ShaderCase::
ValueBlock
&
valueBlock
);
804
void ShaderParser::parseValue(ShaderCase::
ValueBlock
&
valueBlock
)
875
valueBlock
.values.push_back(result);
878
void ShaderParser::parseValueBlock(ShaderCase::
ValueBlock
&
valueBlock
)
887
parseValue(
valueBlock
);
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...]
/external/deqp/framework/opengl/
gluShaderLibrary.hpp
82
struct
ValueBlock
178
ValueBlock
values;
191
bool isValid (const
ValueBlock
& block);
223
void genCompareFunctions (std::ostringstream& stream, const
ValueBlock
&
valueBlock
, bool useFloatTypes);
228
void dumpValues (tcu::TestLog& log, const
ValueBlock
& values, int arrayNdx);
gluShaderLibrary.cpp
62
bool isValid (const
ValueBlock
& block)
382
void parseValue (
ValueBlock
&
valueBlock
);
383
void parseValueBlock (
ValueBlock
&
valueBlock
);
988
void ShaderParser::parseValue (
ValueBlock
&
valueBlock
)
999
dstBlock = &
valueBlock
.uniforms;
1001
dstBlock = &
valueBlock
.inputs;
1003
dstBlock = &
valueBlock
.outputs
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...]
/external/deqp/modules/glshared/
glsShaderConstExprTests.cpp
40
static void addOutputVar (glu::sl::
ValueBlock
* dst, glu::DataType type, float output)
glsShaderLibraryCase.cpp
192
static void genCompareOp (ostringstream& output, const char* dstVec4Var, const
ValueBlock
&
valueBlock
, const char* nonFloatNamePrefix, const char* checkVarName)
196
for (size_t ndx = 0; ndx <
valueBlock
.outputs.size(); ndx++)
198
const Value& val =
valueBlock
.outputs[ndx];
422
static void generateUniformDeclarations (std::ostream& dst, const
ValueBlock
&
valueBlock
)
424
for (size_t ndx = 0; ndx <
valueBlock
.uniforms.size(); ndx++)
426
const Value& val =
valueBlock
.uniforms[ndx];
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...]
/external/deqp/external/vulkancts/modules/vulkan/
vktShaderLibrary.cpp
74
using glu::sl::
ValueBlock
;
126
void declareReferenceBlock (ostringstream& out, const
ValueBlock
&
valueBlock
)
128
if (!
valueBlock
.outputs.empty())
129
genUniformBlock(out, "Reference", "ref", 0, REFERENCE_UNIFORM_BINDING,
valueBlock
.outputs);
132
void declareUniforms (ostringstream& out, const
ValueBlock
&
valueBlock
)
134
if (!
valueBlock
.uniforms.empty())
135
genUniformBlock(out, "Uniforms", "", 0, USER_UNIFORM_BINDING,
valueBlock
.uniforms);
204
void genCompareOp (ostringstream& output, const char* dstVec4Var, const
ValueBlock
& valueBlock, const char* checkVarName
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...]
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