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Searched
refs:VecElems
(Results
1 - 3
of
3
) sorted by null
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
X86InterleavedAccess.cpp
266
// For
VecElems
= 16
271
// For
VecElems
= 32
276
// For
VecElems
= 64
283
unsigned
VecElems
, unsigned Stride,
286
if (
VecElems
== 16) {
296
for (unsigned i = 0; i < (
VecElems
/ 16) * Stride; i += 2) {
304
if (
VecElems
== 32) {
499
// vector depends on the '
VecElems
'.In general, the formula is
500
//
VecElems
* type / 128. The size of the array 'InVec' depends and equal to
501
// '
VecElems
'
[
all
...]
/external/llvm/lib/CodeGen/SelectionDAG/
LegalizeVectorTypes.cpp
855
unsigned
VecElems
= VecVT.getVectorNumElements();
866
if ((IdxVal == 0) && (IdxVal + SubElems <=
VecElems
/ 2)) {
[
all
...]
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/SelectionDAG/
LegalizeVectorTypes.cpp
[
all
...]
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