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Searched
refs:VertexCount
(Results
1 - 8
of
8
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTPrint3D.cpp
864
unsigned int
VertexCount
= 0;
901
pVertices[
VertexCount
+0].sx = f2vt(XPos + fAOff);
902
pVertices[
VertexCount
+0].sy = f2vt(YPos + fYOffset);
903
pVertices[
VertexCount
+0].sz = f2vt(fZPos);
904
pVertices[
VertexCount
+0].rhw = f2vt(1.0f);
905
pVertices[
VertexCount
+0].tu = f2vt(m_pUVs[uiIdx].fUL);
906
pVertices[
VertexCount
+0].tv = f2vt(m_pUVs[uiIdx].fVT);
908
pVertices[
VertexCount
+1].sx = f2vt(XPos + fAOff + PVRTMakeWhole(m_pRects[uiIdx].nW * fScale));
909
pVertices[
VertexCount
+1].sy = f2vt(YPos + fYOffset);
910
pVertices[
VertexCount
+1].sz = f2vt(fZPos)
[
all
...]
/external/mesa3d/src/gallium/state_trackers/nine/
vertexdeclaration9.h
95
UINT
VertexCount
,
vertexdeclaration9.c
471
UINT
VertexCount
,
481
DBG("This=%p pDstBuf=%p DestIndex=%u
VertexCount
=%u pSrcBuf=%p so=%p\n",
482
This, pDstBuf, DestIndex,
VertexCount
, pSrcBuf, so);
518
transkey.output_stride *
VertexCount
,
525
translate->run(translate, 0,
VertexCount
, 0, 0, dst_map);
device9.c
[
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...]
device9.h
659
UINT
VertexCount
,
nine_lock.c
[
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...]
/external/mesa3d/include/D3D9/
d3d9.h
243
virtual HRESULT WINAPI ProcessVertices(UINT SrcStartIndex, UINT DestIndex, UINT
VertexCount
, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags) = 0;
[
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...]
/external/swiftshader/include/Direct3D/
d3d8.h
326
STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT
VertexCount
,IDirect3DVertexBuffer8* pDestBuffer,DWORD Flags) PURE;
[
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...]
Completed in 1653 milliseconds