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Searched
refs:WIN_RES_MAGIC_SIZE
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Object/
WindowsResource.h
50
const size_t
WIN_RES_MAGIC_SIZE
= 16;
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Object/
WindowsResource.cpp
44
size_t LeadingSize =
WIN_RES_MAGIC_SIZE
+ WIN_RES_NULL_ENTRY_SIZE;
51
if (Source.getBufferSize() <
WIN_RES_MAGIC_SIZE
+ WIN_RES_NULL_ENTRY_SIZE)
Completed in 1005 milliseconds