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Searched
refs:Weaken
(Results
1 - 3
of
3
) sorted by null
/external/swiftshader/third_party/llvm-7.0/llvm/tools/llvm-objcopy/
llvm-objcopy.cpp
147
bool
Weaken
= false;
274
if (Config.
Weaken
&& Sym.Binding == STB_GLOBAL &&
627
Config.
Weaken
= InputArgs.hasArg(OBJCOPY_weaken);
/external/v8/src/compiler/
typer.cc
228
Type
Weaken
(Node* node, Type current_type, Type previous_type);
327
current =
Weaken
(node, current, previous);
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all
...]
simplified-lowering.cc
496
new_type =
Weaken
(node, type, new_type);
560
Type
Weaken
(Node* node, Type previous_type, Type current_type) {
574
// Once we start weakening a node, we should always
weaken
.
576
// Only
weaken
if there is range involved; we should converge quickly
[
all
...]
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