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Searched
refs:WindowsResource
(Results
1 - 7
of
7
) sorted by null
/external/swiftshader/third_party/llvm-7.0/llvm/tools/llvm-readobj/
WindowsResourceDumper.h
13
#include "llvm/Object/
WindowsResource
.h"
22
Dumper(
WindowsResource
*Res, ScopedPrinter &SW) : SW(SW), WinRes(Res) {}
28
WindowsResource
*WinRes;
llvm-readobj.cpp
31
#include "llvm/Object/
WindowsResource
.h"
556
static void dumpWindowsResourceFile(
WindowsResource
*WinRes) {
583
else if (
WindowsResource
*WinRes = dyn_cast<
WindowsResource
>(&Binary))
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Object/
WindowsResource.h
1
//===--
WindowsResource
.h ---------------------------------------*- C++-*-===//
48
class
WindowsResource
;
112
friend class
WindowsResource
;
114
ResourceEntryRef(BinaryStreamRef Ref, const
WindowsResource
*Owner);
118
const
WindowsResource
*Owner);
131
class
WindowsResource
: public Binary {
137
static Expected<std::unique_ptr<
WindowsResource
>>
143
WindowsResource
(MemoryBufferRef Source);
152
Error parse(
WindowsResource
*WR);
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Object/
WindowsResource.cpp
1
//===--
WindowsResource
.cpp -------------------------------------*- C++ -*-===//
14
#include "llvm/Object/
WindowsResource
.h"
42
WindowsResource
::
WindowsResource
(MemoryBufferRef Source)
49
Expected<std::unique_ptr<
WindowsResource
>>
50
WindowsResource
::createWindowsResource(MemoryBufferRef Source) {
55
std::unique_ptr<
WindowsResource
> Ret(new
WindowsResource
(Source));
59
Expected<ResourceEntryRef>
WindowsResource
::getHeadEntry() {
67
const
WindowsResource
*Owner
[
all
...]
Binary.cpp
21
#include "llvm/Object/
WindowsResource
.h"
77
return
WindowsResource
::createWindowsResource(Buffer);
/external/swiftshader/third_party/llvm-7.0/llvm/tools/llvm-cvtres/
llvm-cvtres.cpp
17
#include "llvm/Object/
WindowsResource
.h"
171
WindowsResource
*RF = dyn_cast<
WindowsResource
>(&Binary);
/external/swiftshader/third_party/llvm-7.0/
Android.mk
550
llvm/lib/Object/
WindowsResource
.cpp \
[
all
...]
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