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    Searched refs:WorkGroupSize (Results 1 - 9 of 9) sorted by null

  /external/mesa3d/src/compiler/glsl/
lower_cs_derived.cpp 113 ir_variable *WorkGroupSize;
115 WorkGroupSize = shader->symbols->get_variable("gl_LocalGroupSizeARB");
117 WorkGroupSize = shader->symbols->get_variable("gl_WorkGroupSize");
118 if (WorkGroupSize)
119 gl_WorkGroupSize = new(shader) ir_dereference_variable(WorkGroupSize);
136 if (!WorkGroupSize) {
  /external/deqp/external/openglcts/modules/common/
glcShaderGroupVoteTests.cpp 41 struct WorkGroupSize
43 WorkGroupSize(deqp::Context& context)
98 const WorkGroupSize renderSize(context);
203 const WorkGroupSize renderSize(context);
232 const WorkGroupSize workGroupSize(context);
237 stream << workGroupSize.width << " " << workGroupSize.height;
  /external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/AMDGPU/
AMDGPUSubtarget.cpp 226 unsigned WorkGroupSize = getFlatWorkGroupSizes(F).second;
227 unsigned WorkGroupsPerCu = getMaxWorkGroupsPerCU(WorkGroupSize);
234 unsigned WorkGroupSize = getFlatWorkGroupSizes(F).second;
235 unsigned WorkGroupsPerCu = getMaxWorkGroupsPerCU(WorkGroupSize);
AMDGPUPromoteAlloca.cpp 734 unsigned WorkGroupSize = ST.getFlatWorkGroupSizes(ContainingFunction).second;
749 uint32_t AllocSize = WorkGroupSize * DL.getTypeAllocSize(AllocaTy);
771 Type *GVTy = ArrayType::get(I.getAllocatedType(), WorkGroupSize);
SIInstrInfo.cpp     [all...]
  /external/deqp-deps/SPIRV-Tools/source/
name_mapper.cpp 138 GLCASE2(WorkgroupSize, WorkGroupSize)
  /external/swiftshader/third_party/SPIRV-Tools/source/
name_mapper.cpp 138 GLCASE2(WorkgroupSize, WorkGroupSize)
  /external/llvm/lib/Target/AMDGPU/
AMDGPUPromoteAlloca.cpp 654 unsigned WorkGroupSize = AMDGPU::getMaximumWorkGroupSize(ContainingFunction);
669 uint32_t AllocSize = WorkGroupSize * DL.getTypeAllocSize(AllocaTy);
691 Type *GVTy = ArrayType::get(I.getAllocatedType(), WorkGroupSize);
SIInstrInfo.cpp 734 unsigned WorkGroupSize = MFI->getMaximumWorkGroupSize(*MF);
748 WorkGroupSize > WavefrontSize) {
812 unsigned LDSOffset = MFI->LDSSize + (FrameOffset * WorkGroupSize);
    [all...]

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