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Searched
refs:__GL_CLIENT_ATTRIB_STACK_DEPTH
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/glx/
clientattrib.c
76
if (spp < &gc->attributes.stack[
__GL_CLIENT_ATTRIB_STACK_DEPTH
]) {
139
spp < &gc->attributes.stack[
__GL_CLIENT_ATTRIB_STACK_DEPTH
]; spp++) {
indirect_vertex_array_priv.h
301
unsigned active_texture_unit_stack[
__GL_CLIENT_ATTRIB_STACK_DEPTH
];
glxclient.h
178
#define
__GL_CLIENT_ATTRIB_STACK_DEPTH
16
221
__GLXattribute *stack[
__GL_CLIENT_ATTRIB_STACK_DEPTH
];
single2.c
300
*data = (GLintptr)
__GL_CLIENT_ATTRIB_STACK_DEPTH
;
indirect_vertex_array.c
296
*
__GL_CLIENT_ATTRIB_STACK_DEPTH
);
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