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Searched
refs:_math_matrix_has_rotation
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/mesa/tnl/
t_vb_normals.c
108
if (
_math_matrix_has_rotation
(ctx->ModelviewMatrixStack.Top)) {
/external/mesa3d/src/mesa/math/
m_matrix.h
144
_math_matrix_has_rotation
( const GLmatrix *m );
m_matrix.c
1399
_math_matrix_has_rotation
( const GLmatrix *m )
function
[
all
...]
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