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    Searched refs:_math_matrix_has_rotation (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/mesa/tnl/
t_vb_normals.c 108 if (_math_matrix_has_rotation(ctx->ModelviewMatrixStack.Top)) {
  /external/mesa3d/src/mesa/math/
m_matrix.h 144 _math_matrix_has_rotation( const GLmatrix *m );
m_matrix.c 1399 _math_matrix_has_rotation( const GLmatrix *m ) function
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