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    Searched refs:active_states (Results 1 - 4 of 4) sorted by null

  /external/pcre/dist2/src/
pcre2_dfa_match.c 523 stateblock *active_states, *new_states, *temp_states; local
560 active_states = (stateblock *)(workspace + 2);
561 next_new_state = new_states = active_states + wscount;
653 memcpy(new_states, active_states, (size_t)new_count * sizeof(stateblock));
694 temp_states = active_states;
695 active_states = new_states;
705 next_active_state = active_states + active_count;
734 stateblock *current_state = active_states + i;
768 if (active_states[j].offset == state_offset &&
769 active_states[j].count == current_state->count
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_atom.c 182 st->dirty |= ctx->NewDriverState & st->active_states & ST_ALL_STATES_MASK;
st_context.h 170 uint64_t active_states; member in struct:st_context
st_context.c 237 st->active_states = st_get_active_states(ctx);
241 st->dirty |= st->active_states &

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