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Searched
refs:active_states
(Results
1 - 4
of
4
) sorted by null
/external/pcre/dist2/src/
pcre2_dfa_match.c
523
stateblock *
active_states
, *new_states, *temp_states;
local
560
active_states
= (stateblock *)(workspace + 2);
561
next_new_state = new_states =
active_states
+ wscount;
653
memcpy(new_states,
active_states
, (size_t)new_count * sizeof(stateblock));
694
temp_states =
active_states
;
695
active_states
= new_states;
705
next_active_state =
active_states
+ active_count;
734
stateblock *current_state =
active_states
+ i;
768
if (
active_states
[j].offset == state_offset &&
769
active_states
[j].count == current_state->count
[
all
...]
/external/mesa3d/src/mesa/state_tracker/
st_atom.c
182
st->dirty |= ctx->NewDriverState & st->
active_states
& ST_ALL_STATES_MASK;
st_context.h
170
uint64_t
active_states
;
member in struct:st_context
st_context.c
237
st->
active_states
= st_get_active_states(ctx);
241
st->dirty |= st->
active_states
&
Completed in 140 milliseconds