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    Searched refs:addEffect_l (Results 1 - 5 of 5) sorted by null

  /frameworks/av/services/audioflinger/
Effects.h 339 status_t addEffect_l(const sp<EffectModule>& handle);
AudioFlinger.cpp     [all...]
Threads.h 345 status_t addEffect_l(const sp< EffectModule>& effect);
    [all...]
Effects.cpp     [all...]
Threads.cpp     [all...]

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