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Searched
refs:addEffect_l
(Results
1 - 5
of
5
) sorted by null
/frameworks/av/services/audioflinger/
Effects.h
339
status_t
addEffect_l
(const sp<EffectModule>& handle);
AudioFlinger.cpp
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all
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Threads.h
345
status_t
addEffect_l
(const sp< EffectModule>& effect);
[
all
...]
Effects.cpp
[
all
...]
Threads.cpp
[
all
...]
Completed in 121 milliseconds