/external/tensorflow/tensorflow/contrib/image/python/ops/ |
image_ops.py | 49 def rotate(images, angles, interpolation="NEAREST", name=None): 57 angles: A scalar angle to rotate all images by, or (if images has rank 4) 90 angles_to_projective_transforms(angles, image_height, image_width), 130 def angles_to_projective_transforms(angles, 137 angles: A scalar angle to rotate all images by, or (for batches of images) 149 angles, name="angles", dtype=dtypes.float32) 151 angles = angle_or_angles[None] 153 angles = angle_or_angles 155 raise TypeError("Angles should have rank 0 or 1." [all...] |
/cts/tests/tests/media/src/android/media/cts/ |
VirtualizerTest.java | 352 int[] angles = new int[3*6]; local 355 Arrays.fill(angles,AudioFormat.CHANNEL_INVALID); 359 VIRTUALIZATION_MODES[m], angles); 363 //check if the number of angles matched the expected number of channels for 367 int speakerIdentification = angles[k*3]; 471 int[] angles = new int[3*6]; local 477 Arrays.fill(angles,AudioFormat.CHANNEL_INVALID); 481 VIRTUALIZATION_MODES[m], angles); 492 Arrays.fill(angles,AudioFormat.CHANNEL_INVALID); 496 VIRTUALIZATION_MODES[m], angles); [all...] |
/external/eigen/unsupported/Eigen/src/EulerAngles/ |
EulerAngles.h | 24 * \brief Represents a rotation in a 3 dimensional space as three Euler angles. 26 * Euler rotation is a set of three rotation of three angles over three fixed axes, defined by the EulerSystem given as a template parameter. 28 * Here is how intrinsic Euler angles works: 33 * \note This class support only intrinsic Euler angles for simplicity, 39 * by Euler angles, but there is no singular representation (e.g. unlike rotation matrices). 43 * Euler angles usually used for: 48 * However, Euler angles are slow comparing to quaternion or matrices, 57 * #### Euler angles ranges in conversions #### 59 * When converting some rotation to Euler angles, there are some ways you can guarantee 60 * the Euler angles ranges 212 const Vector3& angles() const { return m_angles; } function in class:Eigen::EulerAngles 214 Vector3& angles() { return m_angles; } function in class:Eigen::EulerAngles [all...] |
EulerSystem.h | 83 * - both tait bryan and proper/classic Euler angles (i.e. the opposite). 101 * just use the equal intrinsic opposite order for axes and angles. 102 * I.e axes (A,B,C) becomes (C,B,A), and angles (a,b,c) becomes (c,b,a). 111 * More information about Euler angles: https://en.wikipedia.org/wiki/Euler_angles 235 // With a=(0,1,0), we have i=0; j=1; k=2, and after computing the first two angles, 279 res.angles(), mat,
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/cts/apps/CameraITS/tests/sensor_fusion/ |
test_multi_camera_frame_sync.py | 49 """Assert the angles between each frame pair are sufficiently different. 51 Different angles is an indication of camera movement. 53 angles = [i for i, j in frame_pairs_angles] 54 max_angle = numpy.amax(angles) 55 min_angle = numpy.amin(angles) 81 """Plot the extracted angles.""" 159 # Compute angles in frame pairs 177 # The chessboard angles we compute go from 0 to 89. Meaning, 182 # Plot angles and differences
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/external/tensorflow/tensorflow/contrib/image/python/kernel_tests/ |
image_ops_test.py | 57 angles = constant_op.constant([0.0, np.pi / 4.0, np.pi / 2.0], 59 image_rotated = image_ops.rotate(image_rep, angles) 79 angles = constant_op.constant([np.pi / 4.0, 1.0, -np.pi / 2.0], 81 image_rotated = image_ops.rotate(image_rep, angles)
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/external/eigen/unsupported/test/ |
EulerAngles.cpp | 79 Vector3 eabis = EulerAnglesType(m, positiveRangeAlpha, positiveRangeBeta, positiveRangeGamma).angles(); 93 // Saturate the angles to the correct range 120 eabis = EulerAnglesType(q, positiveRangeAlpha, positiveRangeBeta, positiveRangeGamma).angles(); 121 VERIFY_IS_APPROX(eabis, eabis2);// Verify that the euler angles are still the same 182 // Check with random angles in range [0:pi]x[-pi:pi]x[-pi:pi].
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/external/eigen/bench/btl/data/ |
gnuplot_common_settings.hh | 18 set angles radians
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/external/libaom/libaom/test/ |
dr_prediction_test.cc | 378 const int angles[] = { 3, 45, 87 }; local 381 const int angle = angles[i] + start_angle_; 393 // const int angles[] = { 3, 45, 81, 87, 93, 100, 145, 187, 199, 260 }; 445 const int angles[] = { 3, 45, 87 }; local 448 int angle = angles[i] + start_angle_; 460 // const int angles[] = { 3, 45, 81, 87, 93, 100, 145, 187, 199, 260 };
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/cts/tests/sensor/src/android/hardware/cts/ |
SensorManagerStaticTest.java | 133 // avoid directly checking the rotation angles to avoid corner cases 191 // Avoid directly comparing rotation angles. Instead, compare the rotation matrix. 702 private static float [] mat9VRot(float [] angles) { 703 assertTrue(angles.length == 3); 705 float [] R = mat9Rot(SensorManager.AXIS_Z, -angles[0]); 707 R = mat9Mul(R, mat9Rot(SensorManager.AXIS_X, -angles[1])); 709 R = mat9Mul(R, mat9Rot(SensorManager.AXIS_Y, angles[2]));
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/external/eigen/demos/opengl/ |
quaternion_demo.cpp | 59 static const float angles [10] = { local 83 Vector3f newC = c + ( (AngleAxisf(angles[j*2+1], ax0) 84 * AngleAxisf(angles[j*2+0] * (l==1 ? 0.35 : 0.5), ax1)) * ax0) 188 // Euler angles slerp 610 but = new QRadioButton("euler angles"); 613 but->setToolTip("use Euler angles to interpolate orientations");
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/external/skia/modules/canvaskit/ |
interface.js | 128 // note input angles are degrees. 232 // Note input angles are radians.
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/external/skia/gm/ |
gradients.cpp | 1035 } angles[] = { local [all...] |
/external/skqp/gm/ |
gradients.cpp | 1035 } angles[] = { local [all...] |
/external/skqp/experimental/canvaskit/ |
interface.js | 129 // note input angles are degrees. 233 // Note input angles are radians.
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/external/skia/src/pathops/ |
SkPathOpsDebug.cpp | [all...] |
/external/skqp/src/pathops/ |
SkPathOpsDebug.cpp | [all...] |