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  /external/smali/util/src/main/java/org/jf/util/
NumberUtils.java 82 String asFloat = format.format(floatValue);
85 int decimalPoint = asFloat.indexOf('.');
86 int exponent = asFloat.indexOf("E");
87 int zeros = asFloat.indexOf("000");
89 asFloat = asFloat.substring(0, zeros) + asFloat.substring(exponent);
91 int nines = asFloat.indexOf("999");
93 asFloat = asFloat.substring(0, nines) + asFloat.substring(exponent)
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  /external/deqp/modules/glshared/
glsRandomShaderProgram.cpp 196 access.component(0).asFloat(ndx) = attribValue[0];
197 if (numComponents >= 2) access.component(1).asFloat(ndx) = attribValue[1];
198 if (numComponents >= 3) access.component(2).asFloat(ndx) = attribValue[2];
199 if (numComponents >= 4) access.component(3).asFloat(ndx) = attribValue[3];
214 packet->position[0] = access.component(0).asFloat(ndx);
215 packet->position[1] = access.component(1).asFloat(ndx);
216 packet->position[2] = access.component(2).asFloat(ndx);
217 packet->position[3] = access.component(3).asFloat(ndx);
237 dst[0] = access.component(0).asFloat(ndx);
238 if (numComponents >= 2) dst[1] = access.component(1).asFloat(ndx)
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  /external/deqp/framework/randomshaders/
rsgProgramExecutor.cpp 146 dst.component(elementNdx).asFloat(dstComp) = interpolateVertex(valueRange.getMin().component(elementNdx).asFloat(), valueRange.getMax().component(elementNdx).asFloat(), xd, yd);
156 dst.component(ndx).asFloat(dstComp) = interpolateFragment(tcu::Vec4(vtx0.component(ndx).asFloat(), vtx1.component(ndx).asFloat(), vtx2.component(ndx).asFloat(), vtx3.component(ndx).asFloat()), x, y);
164 dst.component(elemNdx).asFloat() = src.component(elemNdx).asFloat(compNdx)
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rsgVariableValue.cpp 63 float aMin = a.component(ndx).getMin().asFloat();
64 float aMax = a.component(ndx).getMax().asFloat();
65 float bMin = b.component(ndx).getMin().asFloat();
66 float bMax = b.component(ndx).getMax().asFloat();
225 float aMin = a.component(ndx).getMin().asFloat();
226 float aMax = a.component(ndx).getMax().asFloat();
227 float bMin = b.component(ndx).getMin().asFloat();
228 float bMax = b.component(ndx).getMax().asFloat();
rsgExpression.cpp 212 valueRange.getMin().component(ndx).asFloat() = minVal;
213 valueRange.getMax().component(ndx).asFloat() = maxVal;
368 minVal = valueRange.getMin().component(0).asFloat();
369 maxVal = valueRange.getMax().component(0).asFloat();
384 access.asFloat(ndx) = value;
396 access.asFloat(ndx) = customValue;
405 float minVal = valueRange.getMin().asFloat();
406 float maxVal = valueRange.getMax().asFloat();
426 str << Token(m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)).asFloat(0));
613 template<> inline float getValueAccessValue<float> (ConstValueAccess access) { return access.asFloat(); }
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rsgBinaryOps.cpp 102 dstComp.asFloat(compNdx) = deFloatAbs(srcComp.asFloat(compNdx));
179 dst.component(elemNdx).asFloat(compNdx) = ComputeValue()(a.component(elemNdx).asFloat(compNdx),b.component(elemNdx).asFloat(compNdx));
192 dst.component(elemNdx).asBool(compNdx) = EvaluateLessThan()(a.component(elemNdx).asFloat(compNdx),b.component(elemNdx).asFloat(compNdx));
413 ComputeValueRange()(state.getRandom(), dst.getMin().asFloat(), dst.getMax().asFloat(),
414 a.getMin().asFloat(), a.getMax().asFloat()
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rsgUtils.cpp 67 float minVal = valueRange.component(ndx).getMin().asFloat();
68 float maxVal = valueRange.component(ndx).getMax().asFloat();
69 dst.component(ndx).asFloat() = getQuantizedFloat(rnd, minVal, maxVal, quantizeStep);
231 valueRange.getMin().component(ndx).asFloat() = minVal;
232 valueRange.getMax().component(ndx).asFloat() = maxVal;
304 float minVal = valueRange.component(ndx).getMin().asFloat();
305 float maxVal = valueRange.component(ndx).getMax().asFloat();
rsgVariableValue.hpp 101 float asFloat (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->floatVal; }
106 float asFloat (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return m_value[ndx].floatVal; }
134 float& asFloat (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->floatVal; }
139 float& asFloat (int ndx) { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value[ndx].floatVal; }
153 StridedValueAccess& operator= (float floatVal) { asFloat() = floatVal; return *this; }
188 component(comp).asFloat() = vec.getPtr()[comp];
rsgBuiltinFunctions.hpp 74 ComputeValueRange()(outRange.getMin().asFloat(), outRange.getMax().asFloat(), inRange.getMin().asFloat(), inRange.getMax().asFloat());
116 dstComp.asFloat(compNdx) = Evaluate()(srcComp.asFloat(compNdx));
136 float elemWeight = GetValueRangeWeight()(valueRange.component(elemNdx).getMin().asFloat(), valueRange.component(elemNdx).getMax().asFloat());
  /external/turbine/java/com/google/turbine/binder/
ConstEvaluator.java 347 return value.asFloat();
416 return new Const.FloatValue(+expr.asFloat().value());
432 return new Const.FloatValue(-expr.asFloat().value());
477 return new Const.FloatValue(a.asFloat().value() + b.asFloat().value());
495 return new Const.FloatValue(a.asFloat().value() - b.asFloat().value());
513 return new Const.FloatValue(a.asFloat().value() * b.asFloat().value());
531 return new Const.FloatValue(a.asFloat().value() / b.asFloat().value())
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  /external/turbine/java/com/google/turbine/model/
Const.java 66 public FloatValue asFloat() {
196 public FloatValue asFloat() {
269 public FloatValue asFloat() {
342 public FloatValue asFloat() {
415 public FloatValue asFloat() {
488 public FloatValue asFloat() {
599 public FloatValue asFloat() {
668 public FloatValue asFloat() {
  /external/jsoncpp/src/test_lib_json/
main.cpp 266 JSONTEST_ASSERT_EQUAL(0.0, null_.asFloat());
330 JSONTEST_ASSERT_EQUAL(1.0, true_.asFloat());
338 JSONTEST_ASSERT_EQUAL(0.0, false_.asFloat());
388 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat());
416 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat());
444 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat());
472 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat());
500 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat());
528 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat());
555 JSONTEST_ASSERT_EQUAL((1 << 20), val.asFloat());
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  /external/deqp/framework/common/
tcuTexVerifierUtil.cpp 38 return Float32::construct(+1, exp, (1u<<23) | mask).asFloat() - Float32::construct(+1, exp, 1u<<23).asFloat();
tcuFloat.hpp 106 float asFloat (void) const;
168 inline float Float<StorageType, ExponentBits, MantissaBits, ExponentBias, Flags>::asFloat (void) const
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderOperatorTests.cpp 203 void evalSequenceNoSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceNoSideEffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
204 void evalSequenceNoSideEffCase3 (ShaderEvalContext& ctx) { ctx.color = sequenceNoSideEffCase3 (ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); }
207 void evalSequenceSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceSideEffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
208 void evalSequenceSideEffCase3 (ShaderEvalContext& ctx) { ctx.color = sequenceSideEffCase3 (ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); }
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  /external/deqp/modules/gles3/functional/
es3fShaderOperatorTests.cpp 220 void evalSequenceNoSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceNoSideEffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
221 void evalSequenceNoSideEffCase3 (ShaderEvalContext& ctx) { ctx.color = sequenceNoSideEffCase3 (ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); }
224 void evalSequenceSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceSideEffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
225 void evalSequenceSideEffCase3 (ShaderEvalContext& ctx) { ctx.color = sequenceSideEffCase3 (ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); }
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es3fShaderPackingFunctionTests.cpp 566 v[c] = tcu::Float32::construct(s, exp ? exp : 1 /* avoid denormals */, (1u<<23) | mantissa).asFloat();
574 *inVal = tcu::Vec2(tcu::Float16(inVal->x()).asFloat(), tcu::Float16(inVal->y()).asFloat());
701 const float ref0 = tcu::Float16(in0).asFloat();
702 const float ref1 = tcu::Float16(in1).asFloat();
  /external/deqp/modules/gles2/functional/
es2fShaderOperatorTests.cpp 177 void evalSequenceNoSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceNoSideEffCase2(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
178 void evalSequenceNoSideEffCase3 (ShaderEvalContext& ctx) { ctx.color = sequenceNoSideEffCase3(ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); }
181 void evalSequenceSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceSideEffCase2(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
182 void evalSequenceSideEffCase3 (ShaderEvalContext& ctx) { ctx.color = sequenceSideEffCase3(ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); }
654 void eval_##FUNC_NAME##_bvec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0].swizzle(3, 1), Vec2(0.0f))).asFloat(); } \
655 void eval_##FUNC_NAME##_bvec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(greaterThan(c.in[0].swizzle(2, 0, 1), Vec3(0.0f))).asFloat(); } \
656 void eval_##FUNC_NAME##_bvec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(greaterThan(c.in[0].swizzle(1, 2, 3, 0), Vec4(0.0f))).asFloat(); }
660 void eval_##FUNC_NAME##_bvec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0].swizzle(3, 1), Vec2(0.0f)), greaterThan(c.in[1].swizzle(1, 0), Vec2(0.0f)), greaterThan(c.in[2].swizzle(2, 1), Vec2(0.0f))).asFloat(); } \
661 void eval_##FUNC_NAME##_bvec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(greaterThan(c.in[0].swizzle(2, 0, 1), Vec3(0.0f)), greaterThan(c.in[1].swizzle(1, 2, 0), Vec3(0.0f)), greaterThan(c.in[2].swizzle(3, 1, 2), Vec3(0.0f))).asFloat(); } \
662 void eval_##FUNC_NAME##_bvec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(greaterThan(c.in[0].swizzle(1, 2, 3, 0), Vec4(0.0f)), greaterThan(c.in[1].swizzle(3, 2, 1, 0), Vec4(0.0f)), greaterThan(c.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f))).asFloat(); }
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  /external/deqp/modules/gles2/accuracy/
es2aVaryingInterpolationTests.cpp 292 float minF32 = tcu::Float32((0u<<31) | (0xfcu<<23) | 0x0u).asFloat();
293 float maxF32 = tcu::Float32((1u<<31) | (0xfcu<<23) | 0x0u).asFloat();
294 float minF16 = tcu::Float16((deUint16)((0u<<15) | (0x1cu<<10) | 0x0u)).asFloat();
295 float maxF16 = tcu::Float16((deUint16)((1u<<15) | (0x1cu<<10) | 0x0u)).asFloat();
  /external/deqp/modules/gles3/accuracy/
es3aVaryingInterpolationTests.cpp 298 float minF32 = tcu::Float32((0u<<31) | (0xfcu<<23) | 0x0u).asFloat();
299 float maxF32 = tcu::Float32((1u<<31) | (0xfcu<<23) | 0x0u).asFloat();
300 float minF16 = tcu::Float16((deUint16)((0u<<15) | (0x1cu<<10) | 0x0u)).asFloat();
301 float maxF16 = tcu::Float16((deUint16)((1u<<15) | (0x1cu<<10) | 0x0u)).asFloat();
  /external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
vktSpvAsmInstructionTests.cpp     [all...]
  /external/deqp/framework/referencerenderer/
rrVertexAttrib.cpp 120 dst[0] = tcu::Float16(aligned[0]).asFloat();
121 if (size >= 2) dst[1] = tcu::Float16(aligned[1]).asFloat();
122 if (size >= 3) dst[2] = tcu::Float16(aligned[2]).asFloat();
123 if (size >= 4) dst[3] = tcu::Float16(aligned[3]).asFloat();
rrRasterizer.cpp 605 const tcu::Vec4 e01f = e01.asFloat();
606 const tcu::Vec4 e12f = e12.asFloat();
607 const tcu::Vec4 e20f = e20.asFloat();
799 const tcu::Vec4& e01f = e01[sampleNdx].asFloat();
800 const tcu::Vec4& e12f = e12[sampleNdx].asFloat();
801 const tcu::Vec4& e20f = e20[sampleNdx].asFloat();
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  /external/deqp/modules/gles31/functional/
es31fShaderCommonFunctionTests.cpp 120 return getUlpDiff(tcu::Float32::construct(tcu::Float32(b).sign(), 0, 0).asFloat(), b);
122 return getUlpDiff(a, tcu::Float32::construct(tcu::Float32(a).sign(), 0, 0).asFloat());
137 return tcu::Float32::construct(+1, exp, (1u<<23) | ulpDiff).asFloat() - tcu::Float32::construct(+1, exp, 1u<<23).asFloat();
205 const float largestRepresentableValue = tcu::Float32::constructBits(+1, maxNormalizedValueExponent, ((1u << numMantissaBits) - 1u) << (23u - (deUint32)numMantissaBits)).asFloat();
209 const float zeroValue = (zeroNotRepresentable) ? (tcu::Float32::constructBits(+1, minNormalizedValueExponent, 1).asFloat()) : (0.0f);
230 return targetRepresentation.asFloat();
730 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat();
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  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktSampleVerifierUtil.cpp 147 return tcu::Float32(f.bits() + ulp).asFloat();
277 const Vec3 mx = abs(dPdx) * size.asFloat();
278 const Vec3 my = abs(dPdy) * size.asFloat();

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