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    Searched refs:audioPolicyEffects (Results 1 - 3 of 3) sorted by null

  /frameworks/av/services/audiopolicy/service/
AudioPolicyInterfaceImpl.cpp 233 sp<AudioPolicyEffects>& effects,
253 sp<AudioPolicyEffects>audioPolicyEffects;
255 getPlaybackClientAndEffects(portId, client, audioPolicyEffects, __func__);
257 if (audioPolicyEffects != 0) {
259 status_t status = audioPolicyEffects->addOutputSessionEffects(
288 sp<AudioPolicyEffects>audioPolicyEffects;
290 getPlaybackClientAndEffects(portId, client, audioPolicyEffects, __func__);
292 if (audioPolicyEffects != 0)
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AudioPolicyService.cpp 80 sp<AudioPolicyEffects>audioPolicyEffects = new AudioPolicyEffects();
83 mAudioPolicyEffects = audioPolicyEffects;
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AudioPolicyService.h 35 #include "AudioPolicyEffects.h"
329 status_t getAudioPolicyEffects(sp<AudioPolicyEffects>& audioPolicyEffects);
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