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  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderTriangles.hpp 157 float base_inner[2]; member in struct:glcts::TessellationShaderTrianglesIdenticalTriangles::_run
168 memset(base_inner, 0, sizeof(base_inner));
esextcTessellationShaderTriangles.cpp 609 memcpy(run.base_inner, set.inner, sizeof(run.base_inner));
612 run.reference_inner[0] = run.base_inner[0];
613 run.reference_inner[1] = run.base_inner[1] * 0.25f;
625 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, run.base_inner, run.base_outer,
636 << run.base_inner[0] << ", " << run.base_inner[1] << "]"
670 << run.base_inner[0] << ", " << run.base_inner[1] << "]"
692 run.base_inner, false, /* is_point_mode_enabled *
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