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    Searched refs:clipCount (Results 1 - 5 of 5) sorted by null

  /external/skia/src/gpu/
SkGpuDevice_drawTexture.cpp 509 int clipCount = (dstClipCounts ? dstClipCounts[i] : 0);
510 SkASSERT(clipCount == 0 || (dstClipCounts[i] == 4 && dstClips));
511 const SkPoint* clip = clipCount > 0 ? dstClips + dstClipIndex : nullptr;
SkGpuDevice.h 142 void tmp_drawEdgeAAQuad(const SkRect& rect, const SkPoint clip[], int clipCount,
SkGpuDevice.cpp 405 void SkGpuDevice::tmp_drawEdgeAAQuad(const SkRect& rect, const SkPoint clip[], int clipCount,
412 SkASSERT(clipCount == 0 || clipCount == 4);
413 SkASSERT(clipCount == 0 || clip);
428 if (clipCount > 0) {
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  /external/skia/gm/
compositor_quads.cpp 715 int clipCount = 0;
718 clipCount = 4;
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