HomeSort by relevance Sort by last modified time
    Searched refs:colorB (Results 1 - 25 of 30) sorted by null

1 2

  /external/skia/samplecode/
SampleComplexClip.cpp 67 SkColor colorB = SK_ColorRED;
82 paint.setColor(colorB);
126 paint.setColor(colorB);
138 paint.setColor(colorB);
  /external/skqp/samplecode/
SampleComplexClip.cpp 67 SkColor colorB = SK_ColorRED;
82 paint.setColor(colorB);
126 paint.setColor(colorB);
138 paint.setColor(colorB);
  /external/deqp/framework/common/
tcuTextureUtil.hpp 119 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB);
120 void fillWithRepeatableGradient (const PixelBufferAccess& access, const Vec4& colorA, const Vec4& colorB);
tcuTextureUtil.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureSpecificationTests.cpp     [all...]
es3fTextureShadowTests.cpp 251 deUint32 colorB = 0xff000000 | ~rgb;
254 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec());
523 deUint32 colorB = 0xff000000 | ~rgb;
526 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
805 deUint32 colorB = 0xff000000 | ~rgb;
808 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
es3fTextureFilteringTests.cpp 214 deUint32 colorB = 0xff000000 | ~rgb;
217 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
505 deUint32 colorB = 0xff000000 | ~rgb;
508 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
805 const deUint32 colorB = 0xff000000 | ~rgb;
808 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
es3fVertexTextureTests.cpp 612 const deUint32 colorB = 0xff000000 | ~rgb;
615 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
es3fShaderTextureFunctionTests.cpp 590 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA);
593 tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB);
    [all...]
es3fTextureUnitTests.cpp 892 deUint32 colorB = alpha | ((~rgb) & 0x00ffffff);
912 tcu::fillWithGrid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
  /external/deqp/modules/gles2/functional/
es2fTextureSpecificationTests.cpp 861 Vec4 colorB (0.0f, 1.0f, 0.0f, 1.0f);
866 tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB);
912 Vec4 colorB (0.0f, 1.0f, 0.0f, 1.0f);
916 tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB);
    [all...]
es2fShaderTextureFunctionTests.cpp 344 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA);
347 tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB);
381 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]);
384 tcu::fillWithGrid(m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face), de::max(1, baseCellSize>>level), colorA, colorB);
es2fTextureFilteringTests.cpp 196 deUint32 colorB = 0xff000000 | ~rgb;
199 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
470 deUint32 colorB = 0xff000000 | ~rgb;
473 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
es2fVertexTextureTests.cpp 512 const deUint32 colorB = 0xff000000 | ~rgb;
515 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
838 const deUint32 colorB = 0xff000000 | ~rgb;
841 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
es2fTextureUnitTests.cpp 705 deUint32 colorB = alpha1 | ~rgb;
717 tcu::fillWithGrid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureFormatTests.cpp 313 tcu::Vec4 colorB (spec.valueMax.x(), spec.valueMin.y(), spec.valueMax.z(), spec.valueMin.w());
329 << ",\n fill with " << formatGradient(&colorA, &colorB) << " gradient"
335 tcu::fillWithComponentGradients(m_texture->getFullRefTexture(), colorA, colorB);
es31fTextureSpecificationTests.cpp 447 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
449 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB);
553 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
556 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB);
689 const Vec4 colorB = Vec4(-1.5f, -2.0f, 1.7f, -1.5f);
693 tcu::fillWithGrid(levelData.getAccess(), cellSize, colorA, colorB);
    [all...]
es31fTextureFilteringTests.cpp 258 const deUint32 colorB = 0xff000000 | ~rgb;
261 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
es31fVertexAttributeBindingTests.cpp 451 const tcu::Vec4 colorB (0.5f, 1.0f, 0.0f, 1.0f);
456 const tcu::Vec4& color = ((x + y) % 2 == 0) ? (colorA) : (colorB);
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureShadowTests.cpp 259 const deUint32 colorB = 0xff000000 | ~rgb;
261 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec());
480 const deUint32 colorB = 0xff000000 | ~rgb;
482 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
686 const deUint32 colorB = 0xff000000 | ~rgb;
688 tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
vktTextureFilteringTests.cpp 150 const deUint32 colorB = 0xff000000 | ~rgb;
152 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
357 const deUint32 colorB = 0xff000000 | ~rgb;
359 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
586 const deUint32 colorB = 0xff000000 | ~rgb;
588 tcu::fillWithGrid(levelBuf, 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
772 const deUint32 colorB = 0xff000000 | ~rgb;
774 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 166 deUint32 colorB = 0xff000000 | ~rgb;
169 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
438 deUint32 colorB = 0xff000000 | ~rgb;
441 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 156 deUint32 colorB = 0xff000000 | ~rgb;
159 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
424 deUint32 colorB = 0xff000000 | ~rgb;
427 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
  /external/deqp/modules/gles31/stress/
es31sVertexAttributeBindingTests.cpp 445 const tcu::Vec4 colorB (0.5f, 1.0f, 0.0f, 1.0f);
450 const tcu::Vec4& color = ((x + y) % 2 == 0) ? (colorA) : (colorB);
  /external/deqp/external/vulkancts/modules/vulkan/geometry/
vktGeometryLayeredRenderingTests.cpp 347 inline bool compareColors (const Vec4& colorA, const Vec4& colorB, const Vec4& threshold)
350 tcu::lessThan(tcu::abs(colorA - colorB), threshold),
    [all...]

Completed in 739 milliseconds

1 2