/external/skia/samplecode/ |
SampleComplexClip.cpp | 67 SkColor colorB = SK_ColorRED; 82 paint.setColor(colorB); 126 paint.setColor(colorB); 138 paint.setColor(colorB);
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/external/skqp/samplecode/ |
SampleComplexClip.cpp | 67 SkColor colorB = SK_ColorRED; 82 paint.setColor(colorB); 126 paint.setColor(colorB); 138 paint.setColor(colorB);
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/external/deqp/framework/common/ |
tcuTextureUtil.hpp | 119 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB); 120 void fillWithRepeatableGradient (const PixelBufferAccess& access, const Vec4& colorA, const Vec4& colorB);
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tcuTextureUtil.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureSpecificationTests.cpp | [all...] |
es3fTextureShadowTests.cpp | 251 deUint32 colorB = 0xff000000 | ~rgb; 254 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec()); 523 deUint32 colorB = 0xff000000 | ~rgb; 526 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 805 deUint32 colorB = 0xff000000 | ~rgb; 808 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); [all...] |
es3fTextureFilteringTests.cpp | 214 deUint32 colorB = 0xff000000 | ~rgb; 217 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 505 deUint32 colorB = 0xff000000 | ~rgb; 508 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 805 const deUint32 colorB = 0xff000000 | ~rgb; 808 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); [all...] |
es3fVertexTextureTests.cpp | 612 const deUint32 colorB = 0xff000000 | ~rgb; 615 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); [all...] |
es3fShaderTextureFunctionTests.cpp | 590 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); 593 tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB); [all...] |
es3fTextureUnitTests.cpp | 892 deUint32 colorB = alpha | ((~rgb) & 0x00ffffff); 912 tcu::fillWithGrid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureSpecificationTests.cpp | 861 Vec4 colorB (0.0f, 1.0f, 0.0f, 1.0f); 866 tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); 912 Vec4 colorB (0.0f, 1.0f, 0.0f, 1.0f); 916 tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); [all...] |
es2fShaderTextureFunctionTests.cpp | 344 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); 347 tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB); 381 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); 384 tcu::fillWithGrid(m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face), de::max(1, baseCellSize>>level), colorA, colorB);
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es2fTextureFilteringTests.cpp | 196 deUint32 colorB = 0xff000000 | ~rgb; 199 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 470 deUint32 colorB = 0xff000000 | ~rgb; 473 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
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es2fVertexTextureTests.cpp | 512 const deUint32 colorB = 0xff000000 | ~rgb; 515 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 838 const deUint32 colorB = 0xff000000 | ~rgb; 841 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); [all...] |
es2fTextureUnitTests.cpp | 705 deUint32 colorB = alpha1 | ~rgb; 717 tcu::fillWithGrid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureFormatTests.cpp | 313 tcu::Vec4 colorB (spec.valueMax.x(), spec.valueMin.y(), spec.valueMax.z(), spec.valueMin.w()); 329 << ",\n fill with " << formatGradient(&colorA, &colorB) << " gradient" 335 tcu::fillWithComponentGradients(m_texture->getFullRefTexture(), colorA, colorB);
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es31fTextureSpecificationTests.cpp | 447 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; 449 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); 553 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; 556 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); 689 const Vec4 colorB = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); 693 tcu::fillWithGrid(levelData.getAccess(), cellSize, colorA, colorB); [all...] |
es31fTextureFilteringTests.cpp | 258 const deUint32 colorB = 0xff000000 | ~rgb; 261 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
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es31fVertexAttributeBindingTests.cpp | 451 const tcu::Vec4 colorB (0.5f, 1.0f, 0.0f, 1.0f); 456 const tcu::Vec4& color = ((x + y) % 2 == 0) ? (colorA) : (colorB); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureShadowTests.cpp | 259 const deUint32 colorB = 0xff000000 | ~rgb; 261 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec()); 480 const deUint32 colorB = 0xff000000 | ~rgb; 482 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 686 const deUint32 colorB = 0xff000000 | ~rgb; 688 tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); [all...] |
vktTextureFilteringTests.cpp | 150 const deUint32 colorB = 0xff000000 | ~rgb; 152 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 357 const deUint32 colorB = 0xff000000 | ~rgb; 359 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 586 const deUint32 colorB = 0xff000000 | ~rgb; 588 tcu::fillWithGrid(levelBuf, 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 772 const deUint32 colorB = 0xff000000 | ~rgb; 774 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aTextureFilteringTests.cpp | 166 deUint32 colorB = 0xff000000 | ~rgb; 169 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 438 deUint32 colorB = 0xff000000 | ~rgb; 441 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
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/external/deqp/modules/gles3/accuracy/ |
es3aTextureFilteringTests.cpp | 156 deUint32 colorB = 0xff000000 | ~rgb; 159 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); 424 deUint32 colorB = 0xff000000 | ~rgb; 427 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
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/external/deqp/modules/gles31/stress/ |
es31sVertexAttributeBindingTests.cpp | 445 const tcu::Vec4 colorB (0.5f, 1.0f, 0.0f, 1.0f); 450 const tcu::Vec4& color = ((x + y) % 2 == 0) ? (colorA) : (colorB);
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
vktGeometryLayeredRenderingTests.cpp | 347 inline bool compareColors (const Vec4& colorA, const Vec4& colorB, const Vec4& threshold) 350 tcu::lessThan(tcu::abs(colorA - colorB), threshold), [all...] |