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Searched
refs:colorBlendAttachmentStates
(Results
1 - 4
of
4
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageSamplingInstance.cpp
630
std::vector<VkPipelineColorBlendAttachmentState>
colorBlendAttachmentStates
(m_imageCount);
634
colorBlendAttachmentStates
[imgNdx].blendEnable = false; // VkBool32 blendEnable;
635
colorBlendAttachmentStates
[imgNdx].srcColorBlendFactor = VK_BLEND_FACTOR_ONE; // VkBlendFactor srcColorBlendFactor;
636
colorBlendAttachmentStates
[imgNdx].dstColorBlendFactor = VK_BLEND_FACTOR_ZERO; // VkBlendFactor dstColorBlendFactor;
637
colorBlendAttachmentStates
[imgNdx].colorBlendOp = VK_BLEND_OP_ADD; // VkBlendOp colorBlendOp;
638
colorBlendAttachmentStates
[imgNdx].srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; // VkBlendFactor srcAlphaBlendFactor;
639
colorBlendAttachmentStates
[imgNdx].dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; // VkBlendFactor dstAlphaBlendFactor;
640
colorBlendAttachmentStates
[imgNdx].alphaBlendOp = VK_BLEND_OP_ADD; // VkBlendOp alphaBlendOp;
641
colorBlendAttachmentStates
[imgNdx].colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | // VkColorComponentFlags colorWriteMask;
653
&
colorBlendAttachmentStates
[0], // const VkPipelineColorBlendAttachmentState* pAttachments
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vktPipelineFramebufferAttachmentTests.cpp
231
std::vector<VkPipelineColorBlendAttachmentState>
colorBlendAttachmentStates
;
233
colorBlendAttachmentStates
.push_back(pipelineColorBlendAttachmentState);
243
numAttachments == 0 ? DE_NULL : &
colorBlendAttachmentStates
[0], // const VkPipelineColorBlendAttachmentState* pAttachments;
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...]
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
vktSparseResourcesShaderIntrinsicsSampled.cpp
102
const VkPipelineColorBlendAttachmentState
colorBlendAttachmentStates
[] =
115
DE_LENGTH_OF_ARRAY(
colorBlendAttachmentStates
), // deUint32 attachmentCount;
116
colorBlendAttachmentStates
, // const VkPipelineColorBlendAttachmentState* pAttachments;
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.cpp
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