HomeSort by relevance Sort by last modified time
    Searched refs:colorOutputName (Results 1 - 2 of 2) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationGeometryPassthroughTests.cpp 92 std::string generateTessellationEvaluationShader (const TessPrimitiveType primitiveType, const std::string& colorOutputName)
100 << "layout(location = 0) out highp vec4 " << colorOutputName << ";\n"
110 << " " << colorOutputName << " = cweights.x * v_patch_color[0] + cweights.y * v_patch_color[1] + cweights.z * v_patch_color[2];\n";
117 << " " << colorOutputName << " = mix(mix(v_patch_color[0], v_patch_color[1], cweights.y), mix(v_patch_color[2], v_patch_color[3], cweights.y), cweights.x);\n";
  /external/deqp/modules/gles31/functional/
es31fTessellationGeometryInteractionTests.cpp 372 const char* const colorOutputName = ((geometryActive) ? ("v_evaluated_color") : ("v_fragment_color"));
382 "out highp vec4 " << colorOutputName << ";\n"
392 " " << colorOutputName << " = cweights.x * v_patch_color[0] + cweights.y * v_patch_color[1] + cweights.z * v_patch_color[2];\n";
399 " " << colorOutputName << " = mix(mix(v_patch_color[0], v_patch_color[1], cweights.y), mix(v_patch_color[2], v_patch_color[3], cweights.y), cweights.x);\n";
    [all...]

Completed in 3044 milliseconds