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    Searched refs:computeQuadTexCoord1D (Results 1 - 3 of 3) sorted by null

  /external/deqp/framework/opengl/
gluTextureTestUtil.hpp 173 void computeQuadTexCoord1D (std::vector<float>& dst, float left, float right);
gluTextureTestUtil.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureFormatTests.cpp 364 computeQuadTexCoord1D(texCoord, 0.0f, (float)(effectiveRefTexture.getWidth()));

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