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  /external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
vktSparseResourcesShaderIntrinsicsStorage.cpp 52 const std::string coordString = getShaderImageCoordinates(m_imageType,
212 << sparseImageOpString("%local_sparse_op_result", "%type_struct_int_img_comp_vec4", "%local_image_sparse", coordString, "%constant_int_0") << "\n"
225 << "OpImageWrite %local_image_texels " << coordString << " %local_img_comp_vec4\n"
237 << "OpImageWrite %local_image_residency " << coordString << " %constant_uvec4_resident\n"
243 << "OpImageWrite %local_image_residency " << coordString << " %constant_uvec4_not_resident\n"
vktSparseResourcesShaderIntrinsicsSampled.cpp 146 const std::string coordString = getShaderImageCoordinates(m_imageType, "%local_texCoord_x", "%local_texCoord_xy", "%local_texCoord_xyz");
328 << sparseImageOpString("%local_sparse_op_result", "%type_struct_int_img_comp_vec4", "%local_image_sparse", coordString, "%local_uniformblock_member_float_lod") << "\n"
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