HomeSort by relevance Sort by last modified time
    Searched refs:coords (Results 1 - 25 of 288) sorted by null

1 2 3 4 5 6 7 8 91011>>

  /external/mesa3d/src/mesa/main/
drawtex.c 65 _mesa_DrawTexfvOES(const GLfloat *coords)
68 draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]);
82 _mesa_DrawTexivOES(const GLint *coords)
85 draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
86 (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4])
    [all...]
drawtex.h 35 _mesa_DrawTexfvOES(const GLfloat *coords);
41 _mesa_DrawTexivOES(const GLint *coords);
47 _mesa_DrawTexsvOES(const GLshort *coords);
53 _mesa_DrawTexxv(const GLfixed *coords);
  /external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
CachedPathIteratorFactory.java 19 * Coordinates or coords arrays store segment coordinates. They use the same format as
121 private static void quadCurveSegment(float[] coords, float t0, float t1) {
125 float mx = mu * mu * coords[0] + 2 * mu * mt * coords[2] + mt * mt * coords[4];
126 float my = mu * mu * coords[1] + 2 * mu * mt * coords[3] + mt * mt * coords[5];
131 // coords at t0
132 coords[0] = coords[0] * u0 * u0 + coords[2] * 2 * t0 * u0 + coords[4] * t0 * t0
    [all...]
  /external/eigen/bench/
sparse_setter.cpp 47 EIGEN_DONT_INLINE Scalar* setinnerrand_eigen(const Coordinates& coords, const Values& vals);
48 EIGEN_DONT_INLINE Scalar* setrand_eigen_dynamic(const Coordinates& coords, const Values& vals);
49 EIGEN_DONT_INLINE Scalar* setrand_eigen_compact(const Coordinates& coords, const Values& vals);
50 EIGEN_DONT_INLINE Scalar* setrand_eigen_sumeq(const Coordinates& coords, const Values& vals);
51 EIGEN_DONT_INLINE Scalar* setrand_eigen_gnu_hash(const Coordinates& coords, const Values& vals);
52 EIGEN_DONT_INLINE Scalar* setrand_eigen_google_dense(const Coordinates& coords, const Values& vals);
53 EIGEN_DONT_INLINE Scalar* setrand_eigen_google_sparse(const Coordinates& coords, const Values& vals);
54 EIGEN_DONT_INLINE Scalar* setrand_scipy(const Coordinates& coords, const Values& vals);
55 EIGEN_DONT_INLINE Scalar* setrand_ublas_mapped(const Coordinates& coords, const Values& vals);
56 EIGEN_DONT_INLINE Scalar* setrand_ublas_coord(const Coordinates& coords, const Values& vals)
68 Coordinates coords; local
    [all...]
  /external/tensorflow/tensorflow/core/kernels/
matrix_diag_op.h 37 operator()(const Eigen::array<Eigen::DenseIndex, 2>& coords) const {
39 {coords[0], coords[1], coords[1]});
55 operator()(const Eigen::array<Eigen::DenseIndex, 3>& coords) const {
56 if (coords[2] != coords[1]) return T();
58 Eigen::array<Eigen::DenseIndex, 2> diag_coords({coords[0], coords[1]});
reverse_sequence_op.h 40 operator()(const Eigen::array<Eigen::DenseIndex, Dims>& coords) const {
41 Eigen::array<Eigen::DenseIndex, Dims> new_coords = coords;
42 if (coords[seq_dim_] < seq_lengths_(coords[batch_dim_])) {
44 seq_lengths_(coords[batch_dim_]) - coords[seq_dim_] - 1;
  /external/freetype/include/freetype/
ftmm.h 187 * coords ::
201 FT_Fixed* coords; member in struct:FT_Var_Named_Style_
367 * coords ::
375 * function with `num_coords' set to zero and `coords' set to NULL.
385 FT_Long* coords );
409 * coords ::
417 * function with `num_coords' set to zero and `coords' set to NULL.
429 FT_Fixed* coords );
453 * coords ::
465 FT_Fixed* coords );
    [all...]
  /frameworks/av/services/camera/libcameraservice/device3/
DistortionMapper.cpp 246 quad->coords[0], quad->coords[1],
247 quad->coords[2], quad->coords[3],
248 quad->coords[4], quad->coords[5],
249 quad->coords[6], quad->coords[7]);
257 corrQuad->coords[0], corrQuad->coords[1]
312 int32_t coords[4] = { local
400 int32_t coords[4] = { local
    [all...]
  /external/freetype/include/freetype/internal/services/
svmm.h 49 FT_Long* coords );
56 FT_Fixed* coords );
63 FT_Long* coords );
68 FT_Fixed* coords );
77 FT_Long* coords );
82 FT_Fixed* *coords,
  /external/fonttools/Lib/fontTools/varLib/
iup.py 6 def iup_segment(coords, rc1, rd1, rc2, rd2):
16 n = len(coords)
29 for pair in coords:
44 def iup_contour(delta, coords):
45 assert len(delta) == len(coords)
62 out.extend(iup_segment(coords[i1:i2], coords[ri1], delta[ri1], coords[ri2], delta[ri2]))
67 out.extend(iup_segment(coords[i1:i2], coords[ri1], delta[ri1], coords[ri2], delta[ri2])
    [all...]
  /external/freetype/src/type1/
t1load.h 80 FT_Fixed* coords );
85 FT_Fixed* coords );
90 FT_Long* coords );
99 FT_Fixed* coords );
104 FT_Fixed* coords );
  /external/skia/src/compute/skc/
path_builder.h 36 skc_float * coords[4]; member in struct:skc_coords_rem_count_line
42 skc_float * coords[6]; member in struct:skc_coords_rem_count_quad
48 skc_float * coords[8]; member in struct:skc_coords_rem_count_cubic
path_builder.c 131 *path_builder->line.coords[0]++ = path_builder->curr[0].x;
132 *path_builder->line.coords[1]++ = path_builder->curr[0].y;
133 *path_builder->line.coords[2]++ = x1;
134 *path_builder->line.coords[3]++ = y1;
152 *path_builder->quad.coords[0]++ = path_builder->curr[0].x;
153 *path_builder->quad.coords[1]++ = path_builder->curr[0].y;
154 *path_builder->quad.coords[2]++ = x1;
155 *path_builder->quad.coords[3]++ = y1;
156 *path_builder->quad.coords[4]++ = x2;
157 *path_builder->quad.coords[5]++ = y2
    [all...]
  /external/skqp/src/compute/skc/
path_builder.h 36 skc_float * coords[4]; member in struct:skc_coords_rem_count_line
42 skc_float * coords[6]; member in struct:skc_coords_rem_count_quad
48 skc_float * coords[8]; member in struct:skc_coords_rem_count_cubic
path_builder.c 131 *path_builder->line.coords[0]++ = path_builder->curr[0].x;
132 *path_builder->line.coords[1]++ = path_builder->curr[0].y;
133 *path_builder->line.coords[2]++ = x1;
134 *path_builder->line.coords[3]++ = y1;
152 *path_builder->quad.coords[0]++ = path_builder->curr[0].x;
153 *path_builder->quad.coords[1]++ = path_builder->curr[0].y;
154 *path_builder->quad.coords[2]++ = x1;
155 *path_builder->quad.coords[3]++ = y1;
156 *path_builder->quad.coords[4]++ = x2;
157 *path_builder->quad.coords[5]++ = y2
    [all...]
  /cts/tests/tests/systemui/src/android/systemui/cts/
TouchHelper.java 73 MotionEvent.PointerCoords coords = new MotionEvent.PointerCoords(); local
74 coords.pressure = 1;
75 coords.size = 1;
76 coords.x = x;
77 coords.y = y;
81 new MotionEvent.PointerCoords[] { coords },
  /external/deqp/modules/gles2/functional/
es2fShaderReturnTests.cpp 63 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
64 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); }
65 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); }
157 "${COORDSTORAGE} ${COORDPREC} vec4 ${COORDS};\n"
162 " return vec4(${COORDS}.xyz, 1.0);\n"
163 " return vec4(${COORDS}.wzy, 1.0);\n"
171 const char* coords = isVertex ? "a_coords" : "v_coords" local
226 const char* coords = isVertex ? "a_coords" : "v_coords"; local
271 const char* coords = isVertex ? "a_coords" : "v_coords"; local
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderReturnTests.cpp 58 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
59 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); }
60 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); }
131 "in ${COORDPREC} vec4 ${COORDS};\n"
136 " return vec4(${COORDS}.xyz, 1.0);\n"
137 " return vec4(${COORDS}.wzy, 1.0);\n"
145 const char* coords = isVertex ? "a_coords" : "v_coords" local
201 const char* coords = isVertex ? "a_coords" : "v_coords"; local
247 const char* coords = isVertex ? "a_coords" : "v_coords"; local
    [all...]
  /external/freetype/src/base/
ftmm.c 172 FT_Long* coords )
180 if ( num_coords && !coords )
188 error = service->set_mm_design( face, num_coords, coords );
207 FT_Fixed* coords )
216 if ( num_coords && !coords )
224 error = service_mm->set_var_design( face, num_coords, coords );
255 FT_Fixed* coords )
263 if ( !coords )
271 error = service->get_var_design( face, num_coords, coords );
283 FT_Fixed* coords )
    [all...]
  /cts/tests/openglperf2/assets/fragment/
blur 33 vec2 coords = v_TexCoordinate.xy + ((float(i) - 5.0) * u_Scale);
34 color += texture2D(u_Texture, coords) * weights[i];
  /external/deqp/modules/gles2/accuracy/
es2aVaryingInterpolationTests.cpp 64 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord, const Vec3& scale, const Vec3& bias)
69 Vec3 triR[2] = { Vec3(coords[0*3+0], coords[1*3+0], coords[2*3+0]), Vec3(coords[3*3+0], coords[2*3+0], coords[1*3+0]) };
70 Vec3 triG[2] = { Vec3(coords[0*3+1], coords[1*3+1], coords[2*3+1]), Vec3(coords[3*3+1], coords[2*3+1], coords[1*3+1]) }
214 float coords[] = local
264 renderReference(SurfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias); local
    [all...]
  /external/deqp/modules/gles3/accuracy/
es3aVaryingInterpolationTests.cpp 66 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord, const Vec3& scale, const Vec3& bias)
71 Vec3 triR[2] = { Vec3(coords[0*3+0], coords[1*3+0], coords[2*3+0]), Vec3(coords[3*3+0], coords[2*3+0], coords[1*3+0]) };
72 Vec3 triG[2] = { Vec3(coords[0*3+1], coords[1*3+1], coords[2*3+1]), Vec3(coords[3*3+1], coords[2*3+1], coords[1*3+1]) }
220 float coords[] = local
270 renderReference(SurfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias); local
    [all...]
  /external/skqp/src/gpu/glsl/
GrGLSLFragmentShaderBuilder.cpp 82 SkString GrGLSLFragmentShaderBuilder::ensureCoords2D(const GrShaderVar& coords) {
83 if (kFloat3_GrSLType != coords.getType() && kHalf3_GrSLType != coords.getType()) {
84 SkASSERT(kFloat2_GrSLType == coords.getType() || kHalf2_GrSLType == coords.getType());
85 return coords.getName();
89 coords2D.printf("%s_ensure2D", coords.c_str());
90 this->codeAppendf("\tfloat2 %s = %s.xy / %s.z;", coords2D.c_str(), coords.c_str(),
91 coords.c_str());
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderReturnTests.cpp 50 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
51 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); }
52 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); }
142 "layout(location = ${COORDLOC}) in ${COORDPREC} vec4 ${COORDS};\n"
147 " return vec4(${COORDS}.xyz, 1.0);\n"
148 " return vec4(${COORDS}.wzy, 1.0);\n"
156 const char* coords = isVertex ? "a_coords" : "v_coords" local
211 const char* coords = isVertex ? "a_coords" : "v_coords"; local
257 const char* coords = isVertex ? "a_coords" : "v_coords"; local
    [all...]
  /external/harfbuzz_ng/src/
hb-ot-var.cc 164 float *coords /* OUT */)
166 return face->table.fvar->get_instance_coords (instance_index, coords_length, coords);
179 int *coords, /* OUT */
183 coords[i] = 0;
191 coords[info.axis_index] = fvar.normalize_axis_value (info.axis_index, variations[i].value);
194 face->table.avar->map_coords (coords, coords_length);

Completed in 1282 milliseconds

1 2 3 4 5 6 7 8 91011>>