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    Searched refs:depth_mode (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/mesa/state_tracker/
st_sampler_view.c 375 GLenum depth_mode = stObj->base.DepthMode; local
389 depth_mode = GL_RED;
392 depth_mode,
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_state_fs.c 336 unsigned depth_mode; local
362 depth_mode = LATE_DEPTH_TEST | LATE_DEPTH_WRITE;
364 depth_mode = EARLY_DEPTH_TEST | LATE_DEPTH_WRITE;
367 depth_mode = EARLY_DEPTH_TEST | EARLY_DEPTH_WRITE;
370 depth_mode = LATE_DEPTH_TEST | LATE_DEPTH_WRITE;
377 depth_mode &= ~(LATE_DEPTH_WRITE | EARLY_DEPTH_WRITE);
380 depth_mode = 0;
429 if (!(depth_mode & EARLY_DEPTH_TEST) && !simple_shader)
435 if (depth_mode & EARLY_DEPTH_TEST) {
459 if (depth_mode & EARLY_DEPTH_WRITE)
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_surface_state.c 327 GLenum depth_mode = t->DepthMode; local
336 depth_mode = GL_RED;
339 switch (depth_mode) {
    [all...]

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