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    Searched refs:depth_stencil (Results 1 - 25 of 31) sorted by null

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  /external/mesa3d/src/gallium/drivers/softpipe/
sp_state_blend.c 90 const struct pipe_depth_stencil_alpha_state *depth_stencil)
92 return mem_dup(depth_stencil, sizeof(*depth_stencil));
98 void *depth_stencil)
102 softpipe->depth_stencil = (struct pipe_depth_stencil_alpha_state *)depth_stencil;
sp_quad_pipe.c 46 (sp->depth_stencil->depth.enabled &&
48 !sp->depth_stencil->alpha.enabled &&
sp_quad_depth_test.c 545 switch (softpipe->depth_stencil->depth.func) {
603 if (softpipe->depth_stencil->depth.writemask) {
630 if (!softpipe->depth_stencil->stencil[1].enabled) {
640 func = softpipe->depth_stencil->stencil[face].func;
641 failOp = softpipe->depth_stencil->stencil[face].fail_op;
642 zFailOp = softpipe->depth_stencil->stencil[face].zfail_op;
643 zPassOp = softpipe->depth_stencil->stencil[face].zpass_op;
645 wrtMask = softpipe->depth_stencil->stencil[face].writemask;
646 valMask = softpipe->depth_stencil->stencil[face].valuemask;
662 if (softpipe->depth_stencil->depth.enabled)
    [all...]
sp_tile_cache.h 96 boolean depth_stencil; /**< Is the surface a depth/stencil format? */ member in struct:softpipe_tile_cache
sp_tile_cache.c 219 tc->depth_stencil = util_format_is_depth_or_stencil(ps->format);
354 if (tc->depth_stencil) {
367 if (tc->depth_stencil) {
405 if (tc->depth_stencil) {
535 if (tc->depth_stencil) {
576 if (tc->depth_stencil) {
586 if (tc->depth_stencil) {
sp_context.h 66 struct pipe_depth_stencil_alpha_state *depth_stencil; member in struct:softpipe_context
sp_surface.c 74 util_blitter_save_depth_stencil_alpha(sp->blitter, sp->depth_stencil);
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_state_blend.c 111 const struct pipe_depth_stencil_alpha_state *depth_stencil)
115 state = mem_dup(depth_stencil, sizeof *depth_stencil);
134 void *depth_stencil)
138 if (llvmpipe->depth_stencil == depth_stencil)
143 llvmpipe->depth_stencil = depth_stencil;
lp_context.h 63 const struct pipe_depth_stencil_alpha_state *depth_stencil; member in struct:llvmpipe_context
lp_state_derived.c 234 llvmpipe->depth_stencil->alpha.ref_value);
lp_surface.c 105 util_blitter_save_depth_stencil_alpha(lp->blitter, (void*)lp->depth_stencil);
  /external/mesa3d/src/mesa/state_tracker/
st_cb_clear.c 245 /* depth_stencil state: always pass/set to ref value */
247 struct pipe_depth_stencil_alpha_state depth_stencil; local
248 memset(&depth_stencil, 0, sizeof(depth_stencil));
250 depth_stencil.depth.enabled = 1;
251 depth_stencil.depth.writemask = 1;
252 depth_stencil.depth.func = PIPE_FUNC_ALWAYS;
258 depth_stencil.stencil[0].enabled = 1;
259 depth_stencil.stencil[0].func = PIPE_FUNC_ALWAYS;
260 depth_stencil.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE
    [all...]
st_atom_depth.c 101 struct pipe_depth_stencil_alpha_state *dsa = &st->state.depth_stencil;