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Searched
refs:destroyBlockPool
(Results
1 - 4
of
4
) sorted by null
/frameworks/av/media/codec2/hidl/1.0/utils/include/codec2/hidl/1.0/
Component.h
94
virtual Return<Status>
destroyBlockPool
(uint64_t blockPoolId) override;
125
//
destroyBlockPool
(), reset() or release(), or by destroying the component.
/frameworks/av/media/codec2/hidl/client/include/codec2/hidl/
client.h
287
c2_status_t
destroyBlockPool
(
/frameworks/av/media/codec2/hidl/1.0/utils/
Component.cpp
414
Return<Status> Component::
destroyBlockPool
(uint64_t blockPoolId) {
/frameworks/av/media/codec2/hidl/client/
client.cpp
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