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    Searched refs:disposed (Results 1 - 15 of 15) sorted by null

  /external/icu/icu4j/tools/misc/src/com/ibm/icu/dev/tool/ime/translit/
Transliterator.properties 18 disposedError=Dispatch called after IME was disposed
24 multipleDisposeError=IME is already disposed
  /external/grpc-grpc/src/csharp/Grpc.Core/Internal/
DefaultObjectPool.cs 44 bool disposed; field in class:Grpc.Core.Internal.DefaultObjectPool
49 /// disposing the objects in the thread local pool after this pool is disposed (they will eventually be garbage collected
73 /// The methods should not be called after the pool is disposed, but it won't
127 /// If called after the pool is disposed, we make best effort not to
129 /// anything to the shared pool (items will be disposed instead).
136 if (localData.Queue.Count < threadLocalCapacity && !disposed)
152 if (sharedQueue.Count < sharedCapacity && !disposed)
157 while (sharedQueue.Count < sharedCapacity && itemsReturned < returnLimit && !disposed)
181 if (!disposed)
183 disposed = true
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AsyncCallBase.cs 49 protected bool disposed; field in class:Grpc.Core.Internal.AsyncCallBase
82 if (!disposed)
98 if (!disposed)
155 GrpcPreconditions.CheckState(!disposed);
169 if (!disposed && call != null)
198 disposed = true;
AsyncCallServer.cs 138 GrpcPreconditions.CheckState(!disposed);
197 GrpcPreconditions.CheckState(!disposed);
AsyncCall.cs 324 if (disposed || finished)
483 // - Once the native call is disposed, the Cancel() calls are ignored anyway
  /external/Reactive-Extensions/RxCpp/Rx/v2/test/operators/
observe_on.cpp 19 std::atomic_bool disposed; variable
26 disposed = true;
  /external/protobuf/csharp/src/Google.Protobuf/
CodedOutputStream.cs 109 /// stream when the returned <c>CodedOutputStream</c> is disposed.
111 /// <param name="output">The stream to write to. It will be disposed when the returned <c>CodedOutputStream is disposed.</c></param>
120 /// <param name="output">The stream to write to. It will be disposed when the returned <c>CodedOutputStream is disposed.</c></param>
130 /// <param name="leaveOpen">If <c>true</c>, <paramref name="output"/> is left open when the returned <c>CodedOutputStream</c> is disposed;
131 /// if <c>false</c>, the provided stream is disposed as well.</param>
142 /// <param name="leaveOpen">If <c>true</c>, <paramref name="output"/> is left open when the returned <c>CodedOutputStream</c> is disposed;
143 /// if <c>false</c>, the provided stream is disposed as well.</param>
702 /// if a later write ends up writing to a stream which has been disposed, that is likely to
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CodedInputStream.cs 145 /// Creates a new <see cref="CodedInputStream"/> reading data from the given stream, which will be disposed
146 /// when the returned object is disposed.
158 /// <c cref="CodedInputStream"/> is disposed; <c>false</c> to dispose of the given stream when the
159 /// returned object is disposed.</param>
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  /external/grpc-grpc/src/csharp/Grpc.Core/
Channel.cs 160 // If channel has been already shutdown and handle was disposed, we would end up with
162 throw new ObjectDisposedException(nameof(handle), "Channel handle has already been disposed.");
ServerCallContext.cs 125 // not to be disposed before user-supplied server side handler returns.
  /external/llvm/bindings/go/llvm/
target.go 124 // Converts target data to a target layout string. The string must be disposed
  /external/swiftshader/third_party/llvm-7.0/llvm/bindings/go/llvm/
target.go 124 // Converts target data to a target layout string. The string must be disposed
  /external/Reactive-Extensions/RxCpp/Rx/v2/src/rxcpp/
rx-observable.hpp 176 bool disposed = false; variable
200 disposed = true;
208 return disposed;
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  /external/skia/modules/canvaskit/htmlcanvas/
canvas2dcontext.js 48 // Don't delete this._canvas as it will be disposed
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  /external/skqp/experimental/canvaskit/htmlcanvas/
canvas2dcontext.js 48 // Don't delete this._canvas as it will be disposed
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