/external/mesa3d/src/mesa/swrast/ |
s_span.c | 187 const GLfloat dwdx = span->attrStepX[VARYING_SLOT_POS][3]; local 208 w += dwdx; 530 const GLfloat dwdx = span->attrStepX[VARYING_SLOT_POS][3]; local 531 GLfloat w = span->attrStart[VARYING_SLOT_POS][3] + span->leftClip * dwdx; 545 w += dwdx; 571 const GLfloat dwdx = span->attrStepX[VARYING_SLOT_POS][3]; local 572 GLfloat w = span->attrStart[VARYING_SLOT_POS][3] + span->leftClip * dwdx; 584 w += dwdx; [all...] |
/external/deqp/framework/common/ |
tcuTexLookupVerifier.hpp | 108 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec);
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tcuTexLookupVerifier.cpp | [all...] |
/external/deqp/framework/opengl/ |
gluTextureTestUtil.hpp | 171 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy);
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gluTextureTestUtil.cpp | 250 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) 256 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); 264 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); 336 float dwdx = triDerivateX(w, projection, wx, width, wy/height); local 341 return computeLodFromDerivates(mode, dudx, dvdx, dwdx, dudy, dvdy, dwdy); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureUnitTests.cpp | 306 float dwdx = derivateParts[2].x() * (float)textureSize.z() * screenDerivate.x(); local 311 const float mw = de::max(de::abs(dwdx), de::abs(dwdy)); 322 float dwdx = derivateParts[2].x() * (float)textureSize.z() * screenDerivate.x(); local 327 const float mw = de::max(de::abs(dwdx), de::abs(dwdy)); [all...] |
es3fVertexTextureTests.cpp | 1645 const float dwdx = (trans10.z() - trans00.z()) * (float)srcDepth \/ dstSize.x(); local [all...] |
es3fShaderTextureFunctionTests.cpp | 724 float dwdx = (m_lookupSpec.maxCoord[2]-m_lookupSpec.minCoord[2])*0.5f*proj*(float)m_textureSpec.depth \/ (float)viewportSize[0]; local [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderTextureFunctionTests.cpp | 321 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) 327 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); 335 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); 1017 float dwdx = (m_lookupSpec.maxCoord[2]-m_lookupSpec.minCoord[2])*0.5f*proj*(float)m_textureSpec.depth \/ (float)viewportSize[0]; local [all...] |