/external/skia/bench/ |
ShadowBench.cpp | 65 fRec.fLightRadius = 800;
|
/external/skia/src/core/ |
SkDrawShadowInfo.h | 22 SkScalar fLightRadius;
|
SkDrawShadowInfo.cpp | 146 rec.fLightPos.fZ, rec.fLightRadius, 157 rec.fLightPos.fZ, rec.fLightRadius,
|
SkPicturePlayback.cpp | 477 rec.fLightRadius = reader->readScalar();
|
SkPictureRecord.cpp | 754 fWriter.writeScalar(rec.fLightRadius);
|
/external/skqp/bench/ |
ShadowBench.cpp | 65 fRec.fLightRadius = 800;
|
/external/skqp/src/core/ |
SkDrawShadowInfo.h | 22 SkScalar fLightRadius;
|
SkDrawShadowInfo.cpp | 146 rec.fLightPos.fZ, rec.fLightRadius, 157 rec.fLightPos.fZ, rec.fLightRadius,
|
SkPicturePlayback.cpp | 469 rec.fLightRadius = reader->readScalar();
|
SkPictureRecord.cpp | 745 fWriter.writeScalar(rec.fLightRadius);
|
/external/skia/src/utils/ |
SkShadowUtils.cpp | 126 SkScalar fLightRadius; 131 fLightRadius != that.fLightRadius || fOccluderType != that.fOccluderType) { 161 fDevLightPos, fLightRadius, transparent); 172 centerLightPos, fLightRadius, transparent); 554 rec.fLightRadius = lightRadius; 564 SkScalarIsFinite(rec.fLightRadius); 597 float lightRadius = rec.fLightRadius; 702 factory.fLightRadius = lightRadius;
|
/external/skqp/src/utils/ |
SkShadowUtils.cpp | 125 SkScalar fLightRadius; 130 fLightRadius != that.fLightRadius || fOccluderType != that.fOccluderType) { 160 fDevLightPos, fLightRadius, transparent); 171 centerLightPos, fLightRadius, transparent); 527 rec.fLightRadius = lightRadius; 537 SkScalarIsFinite(rec.fLightRadius); 565 float lightRadius = rec.fLightRadius; 670 factory.fLightRadius = lightRadius;
|
/external/skia/tests/ |
ShadowTest.cpp | 138 rec.fLightRadius, false);
|
/external/skqp/tests/ |
ShadowTest.cpp | 138 rec.fLightRadius, false);
|
/external/skia/src/gpu/ |
GrRenderTargetContext.cpp | [all...] |
/external/skia/tools/debugger/ |
SkDrawCommand.cpp | [all...] |
/external/skqp/src/gpu/ |
GrRenderTargetContext.cpp | [all...] |
/external/skqp/tools/debugger/ |
SkDrawCommand.cpp | [all...] |