HomeSort by relevance Sort by last modified time
    Searched refs:fSlope (Results 1 - 4 of 4) sorted by null

  /external/skia/src/pathops/
SkPathOpsWinding.cpp 91 fSlope = segment->dSlopeAtT(fT);
94 return fabs(fSlope.fX) < fabs(fSlope.fY) ? SkOpRayDir::kLeft : SkOpRayDir::kTop;
101 SkDVector fSlope;
182 newHit->fSlope = slope;
243 if (hitBase.fSlope.fX == 0 && hitBase.fSlope.fY == 0) {
249 && !pt_dydx(hitBase.fSlope, dir)) {
280 bool ccw = ccw_dxdy(hit->fSlope, dir);
287 hit->fPt.fX, hit->fPt.fY, hit->fSlope.fX, hit->fSlope.fY)
    [all...]
  /external/skqp/src/pathops/
SkPathOpsWinding.cpp 91 fSlope = segment->dSlopeAtT(fT);
94 return fabs(fSlope.fX) < fabs(fSlope.fY) ? SkOpRayDir::kLeft : SkOpRayDir::kTop;
101 SkDVector fSlope;
182 newHit->fSlope = slope;
243 if (hitBase.fSlope.fX == 0 && hitBase.fSlope.fY == 0) {
249 && !pt_dydx(hitBase.fSlope, dir)) {
280 bool ccw = ccw_dxdy(hit->fSlope, dir);
287 hit->fPt.fX, hit->fPt.fY, hit->fSlope.fX, hit->fSlope.fY)
    [all...]
  /external/dng_sdk/source/
dng_render.h 41 real64 fSlope; // Slope of straight segment.
71 real64 fSlope; // Slope for lower part of curve.
dng_render.cpp 37 : fSlope ((white == black) ? 0.0f : 1.0 / (white - black))
44 if (fSlope == 0.0)
54 kMaxCurveY / fSlope);
57 fQScale= fSlope / (4.0 * fRadius);
72 return Min_real64 ((x - fBlack) * fSlope, 1.0);
86 , fSlope (0.0)
99 fSlope = pow (2.0, exposure);
104 a = 16.0 / 9.0 * (1.0 - fSlope);
106 b = fSlope - 0.5 * a;
123 x = x * fSlope;
    [all...]

Completed in 160 milliseconds