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    Searched refs:fUL (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTPrint3D.h 372 PVRTfloat32 fUL;
PVRTPrint3D.cpp 276 m_pUVs[uiChar].fUL = m_pRects[uiChar].nX / m_fTexW;
277 m_pUVs[uiChar].fUR = m_pUVs[uiChar].fUL + m_pRects[uiChar].nW / m_fTexW;
905 pVertices[VertexCount+0].tu = f2vt(m_pUVs[uiIdx].fUL);
919 pVertices[VertexCount+2].tu = f2vt(m_pUVs[uiIdx].fUL);
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