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Searched
refs:fUR
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTPrint3D.h
374
PVRTfloat32
fUR
;
PVRTPrint3D.cpp
277
m_pUVs[uiChar].
fUR
= m_pUVs[uiChar].fUL + m_pRects[uiChar].nW / m_fTexW;
912
pVertices[VertexCount+1].tu = f2vt(m_pUVs[uiIdx].
fUR
);
926
pVertices[VertexCount+3].tu = f2vt(m_pUVs[uiIdx].
fUR
);
[
all
...]
Completed in 447 milliseconds