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    Searched refs:first_rounded_bit (Results 1 - 3 of 3) sorted by null

  /external/deqp-deps/SPIRV-Tools/source/util/
hex_float.h 563 static const uint_type first_rounded_bit = local
605 if ((first_rounded_bit & significand) == 0) {
608 if (((significand & throwaway_mask) & ~first_rounded_bit) != 0) {
    [all...]
  /external/deqp-deps/glslang/SPIRV/
hex_float.h 493 static const uint_type first_rounded_bit = local
535 if ((first_rounded_bit & significand) == 0) {
538 if (((significand & throwaway_mask) & ~first_rounded_bit) != 0) {
    [all...]
  /external/swiftshader/third_party/SPIRV-Tools/source/util/
hex_float.h 563 static const uint_type first_rounded_bit = local
605 if ((first_rounded_bit & significand) == 0) {
608 if (((significand & throwaway_mask) & ~first_rounded_bit) != 0) {
    [all...]

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