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  /external/mesa3d/src/gallium/drivers/r300/
r300_shader_semantics.h 43 int fog; member in struct:r300_shader_semantics
57 info->fog = ATTR_UNUSED;
r300_vs.c 80 vs_outputs->fog = i;
164 /* Fog coordinates. */
165 if (outputs->fog != ATTR_UNUSED) {
166 c->code->outputs[outputs->fog] = reg++;
r300_state_derived.c 111 /* Fog coordinates. */
112 if (gen_count < 8 && vs_outputs->fog != ATTR_UNUSED) {
113 r300_draw_emit_attrib(r300, EMIT_4F, vs_outputs->fog);
436 * (number of generic varyings + fog + wpos > 8) */
439 vs_outputs->num_generic + (vs_outputs->fog != ATTR_UNUSED) +
541 /* Rasterize fog coordinates. */
542 if (vs_outputs->fog != ATTR_UNUSED && tex_count < 8) {
543 /* Set up the fog coordinates in VAP. */
552 if (fs_inputs->fog != ATTR_UNUSED) {
556 DBG(r300, DBG_RS, "r300: Rasterized fog written to FS.\n")
    [all...]
r300_fs.c 68 fs_inputs->fog = i;
137 if (inputs->fog != ATTR_UNUSED) {
138 allocate(mydata, inputs->fog, reg++);
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_context.h 48 uint32_t fog; member in struct:nv04_context
nv04_state_raster.c 223 /* Fog. */
224 if (ctx->Fog.Enabled) {
226 nv04->fog = pack_rgba_f(MESA_FORMAT_B8G8R8A8_UNORM, ctx->Fog.Color);
nv04_render.c 109 PUSH_DATA (push, nv04->fog);
138 PUSH_DATA (push, nv04->fog);
  /external/mesa3d/src/gallium/drivers/i915/
i915_state_derived.c 61 boolean texCoords[I915_TEX_UNITS], colors[2], fog, needW, face; local
66 colors[0] = colors[1] = fog = needW = face = FALSE;
94 fog = TRUE;
136 /* fog coord, not fog blend factor */
137 if (fog) {
  /external/swiftshader/src/Renderer/
SetupProcessor.cpp 117 state.fog.attribute = Unused;
118 state.fog.flat = false;
119 state.fog.wrap = false;
217 state.fog.attribute = Fog;
218 state.fog.flat = point;
PixelProcessor.cpp 892 fog.color4[0][0] = fogR;
893 fog.color4[0][1] = fogR;
894 fog.color4[0][2] = fogR;
895 fog.color4[0][3] = fogR;
897 fog.color4[1][0] = fogG;
898 fog.color4[1][1] = fogG;
899 fog.color4[1][2] = fogG;
900 fog.color4[1][3] = fogG;
902 fog.color4[2][0] = fogB;
903 fog.color4[2][1] = fogB
    [all...]
SetupProcessor.hpp 70 Gradient fog; member in struct:sw::SetupProcessor::States::__anon40246::__anon40247
PixelProcessor.hpp 107 Interpolant fog; member in struct:sw::PixelProcessor::States::__anon40237::__anon40238
165 struct Fog
321 Fog fog; member in class:sw::PixelProcessor
QuadRasterizer.cpp 257 if(state.fog.component)
261 if(!state.fog.flat)
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_maos_vbtmp.h 45 GLfloat (*fog)[4];
146 fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
149 fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG];
170 STRIDE_4F(fog, start * fog_stride);
211 UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.alpha, radeonComputeFogBlendFactor(ctx, fog[0][0]));
212 STRIDE_4F(fog, fog_stride);
  /external/mesa3d/src/compiler/glsl/
opt_dead_builtin_varyings.cpp 30 * The varyings handled here are the primary and secondary color, the fog,
75 fog(NULL),
177 /* Handle colors and fog. */
196 this->fog = var;
260 ir_variable *fog; member in class:__anon33050::varying_info_visitor
316 * fog outputs.
341 info->fog) {
409 /* Replace set-but-unused color and fog outputs with dummy variables. */
420 if (var == this->info->fog && this->new_fog) {
463 /* Replace set-but-unused color and fog outputs with dummy variables. *
    [all...]
  /external/swiftshader/src/Shader/
PixelRoutine.hpp 48 virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]) = 0;
54 void fogBlend(Vector4f &c0, Float4 &fog);
PixelPipeline.hpp 33 virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]);
59 void fogBlend(Vector4s &current, Float4 &fog);
PixelRoutine.cpp 186 if(state.fog.component)
188 f = interpolate(xxxx, Df, rhw, primitive + OFFSET(Primitive,f), state.fog.flat & 0x01, state.perspective, false);
586 void PixelRoutine::fogBlend(Vector4f &c0, Float4 &fog)
595 pixelFog(fog);
597 fog = Min(fog, Float4(1.0f));
598 fog = Max(fog, Float4(0.0f));
601 c0.x -= *Pointer<Float4>(data + OFFSET(DrawData,fog.colorF[0]));
602 c0.y -= *Pointer<Float4>(data + OFFSET(DrawData,fog.colorF[1]))
    [all...]
  /external/swiftshader/src/Pipeline/
PixelRoutine.hpp 48 virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]) = 0;
  /external/mesa3d/src/gallium/state_trackers/wgl/
stw_nopfuncs.c 95 nop_glFogCoordhNV(GLhalfNV fog)
101 nop_glFogCoordhvNV(const GLhalfNV *fog)
  /external/mesa3d/src/mesa/main/
ffvertex_prog.c 223 if (ctx->Fog.FogCoordinateSource == GL_FRAGMENT_DEPTH_EXT) {
225 key->fog_distance_mode = translate_fog_distance_mode(ctx->Fog.FogDistanceMode);
1301 struct ureg fog = register_output(p, VARYING_SLOT_FOGC); local
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_state.c 375 * Fog
386 c.i = rmesa->hw.fog.cmd[FOG_C];
387 d.i = rmesa->hw.fog.cmd[FOG_D];
391 if (!ctx->Fog.Enabled)
395 switch (ctx->Fog.Mode) {
398 if (ctx->Fog.Start == ctx->Fog.End) {
403 c.f = ctx->Fog.End/(ctx->Fog.End-ctx->Fog.Start)
456 GLuint fog = rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR]; local
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_atifs_to_tgsi.c 598 /* we may need fog */
601 /* we always have the ATI_fs constants, and the fog params */
673 if (ctx->key->fog) {
674 /* add a new temp for the fog factor */
686 } else if (ctx->key->fog && current_inst->Instruction.Opcode == TGSI_OPCODE_MOV &&
701 /* should never be reached, because fog coord input is always declared */
706 /* compute the 1 component fog factor f */
707 if (ctx->key->fog == FOG_LINEAR) {
723 } else if (ctx->key->fog == FOG_EXP) {
749 } else if (ctx->key->fog == FOG_EXP2)
    [all...]
  /external/swiftshader/src/Device/
QuadRasterizer.cpp 257 if(state.fog.component)
261 if(!state.fog.flat)
  /external/mesa3d/src/mapi/glapi/gen/
gl_genexec.py 82 #include "main/fog.h"

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